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Castle Crashers has been a bit of a ‘diamond in the rough’ on Xbox Live Arcade since it became available for download last August.
The game, best described as a 2D sideways scrolling brawler, has even managed minor cult status, along with the obligatory ‘fan art’ movement, thanks to the quirky art style and characters.
Now, Castle Crashers is coming to the PSN and if you’re in San Diego at Comic-con, you can get your hands on the game at the event.
We’re always striving to provide you, our gracious readers, with the best features and tools here at PS3 Attitude, and we hope the latest changes we’ve made will be to your liking.
In one of our biggest updates for some time, we’ve added new commenting features, a great new login system and various other cool additions.
If sauntering around gay Paris is more to your liking than the dusty bleakness of Martian territory, you’ll be happy to hear that Pandemic’s tale of vengeance in Nazi-occupied France, The Saboteur, will hit stores on December 4th.
And we’ve got a new screenshot as well.
Though still not officially coming to the PS3, yesterday marked a particular milestone in the constantly evolving landscape of gaming.
It wasn’t a grandiose statement, a price-cut or yet another exclusive jumping from one console to the other; in fact, if anything, it was almost underplayed.
During a twenty minute presentation from Dave Jones at Develop09 on the upcoming crime-caper APB, we witnessed a game that could potentially revolutionise how we play games in the future – and on what hardware.
Speaking at the Develop Conference today, Jonathan Smith of TT Games demonstrated the new killer feature coming to Lego Indiana Jones 2, a complete level creation suite.
Demonstrating these game building abilities live to a packed auditorium, Jonathan was able to build a playable Lego space in just a few seconds.
David Jones of Realtime Worlds gave a keynote speech at the Develop Conference this morning in Brighton, UK.
During the impressive speech, he showed the technology behind their forthcoming title, APB. This open world ‘cops and robbers’ game looks impressive, as is the server-based technology behind it.
But the question on our lips was the most obvious – could this PC-based MMO come to the PS3?
A prequel to 2006′s Call of Juarez, Techland returns to the Old West with the sanguine “Bound in Blood”, a sub-title that not only suggests the connotations of some violent escapades ahead, but the binds of family that hold us together.
As a genre, the Western has done quite well in gaming – something of a paradox considering typical fans of the setting are as likely to pick up a controller as your average gamer is to chew tobacco.
From Red Dead Revolver to the first Call of Juarez, games featuring amoral outlaws, big hats and bigger body counts are proving popular with gamers of all ages – leaving us to think maybe there’s a little cowboy in all of us just dying to get out.
iTrophies is a handy PS3 trophy app for the iPhone/iTouch every self-respecting Trophy Whore must own.
Noticing a niche in the market, developer Viru has created an app that not only allows you to review your own trophy progress, but also compare your current haul with that of your friends whether you’re on the bus, at work or jet-setting around the world. Connection permitting of course.
Hailing from the Arcade wing of Blitz Games, Droplitz is a charming and addictive puzzler anyone who enjoys twiddling dials and bringing order to chaos will enjoy.
Like most puzzle games, the concept is amazingly simple in principle yet devilishly difficult in practice.
Today we travel back to Hell again with Dante in this new trailer from the folks at EA. Watch as he uses Death’s Scythe and his cross to destroy the creatures of the damned. He looks a lot like Kratos to us with the way he swings from place to place and slices the surrounding enemies. Thankfully, that isn’t a bad thing.
Sitting down with GameIndustry.biz’s Phil Elliott, Media Molecule founder Alex Evans has reminisced about the wild ride of turning LittleBIGPlanet from an ambitious indie title that wanted to break all the rules to a system selling rainmaker on which Sony placed a great deal of expectation.
Alex also expresses his thoughts on the future of the franchise and, more importantly, what to do with all the existing content when the inevitable sequel comes along.
Midway’s Ed Boon has revealed through his Twitter account that upcoming plans for Mortal Kombat Vs. DC Universe DLC have been shelved.
A popular way for companies to wrangle some extra coin out of existing properties, it comes as a little surprise that characters suspiciously missing from the launched game – and “just about done” according to the co-creator – will now not be made available by the cash-strapped studio.
Unlike the recently reviewed Fight Night Round 4, EA Sports’ Tiger Woods franchise is one of those that the publishing behemoth tends to bring around once a year.
Some years the franchise is improved, whilst other times you can actually hear sighs across the country as consumers realise they’ve been duped into spending their hard-earned cash on nothing more than the same game with different clothes.
So, with Tiger Woods PGA Tour 10, which is it to be? A classic year, and one for the golfing connoisseurs amongst you, or will it be like matching a new set of clubs with the same old tired swing?
At its heart, Punisher: No Mercy is a simple title.
It uses old technology and older concepts yet brings something new to the cluttered FPS table by maximising a popular licence to its full potential while making no apologies for being a bargain shooter in a market literally swarming with them.
Is it the best looking FPS out there? Hardly. Does it push the PS3 in any way? Not in the slightest. Does it proffer a dense and rewarding levelling up system in its online mode? No. But is it a fast-past arcade styled Ã¼ber-violent fun-filled jaunt that offers amazing value for money? Undoubtedly.
In todayâ€™s world of entertainment, movies and video games go hand in hand like milk and cookies. Thatâ€™s why we would like to introduce to you a new feature entitled, â€œThe Reel Deal.â€ Weâ€™ll bring together the latest and greatest news that bridge the gap between video games and films.
Today weâ€™ll discuss the latest news regarding the Uncharted film, what Uwe Boll said about Alone in the Dark 5, and look at the release of films and their video game adaptations…
Cast your mind back to 2005.
We’re at E3 and Kudo Tsunoda is showing ‘real-time’ footage of what the PS3 is capable of doing for his Fight Night franchise. Of course, what is shown at E3 didn’t transpire when Fight Night Round 3 arrived on our beloved black monolith, raising questions of whether it was real-time after all.
Does Fight Night Round 4 finally deliver the realism we crave, as demonstrated four years ago?
Welcome to our first ever Search, Win, and Gloat Competition, also known as SWAG.
In our recent trip to visit a little expo named E3, we were able to get our hands on some goodies and what better thing to do than pass them on to our readers. Right? Of course!
Teaming up with our good friends over at Gamezine, PS3 Attitude had the opportunity to sit down and chew the fat with legendary Japanese director Hideki Kamiya.
Covering a wide range of topics from the game’s influences to Kamiya-san’s views on the afterlife, it’s the director’s comments regarding how Bayonetta compares to his other creations that piqued our interest.
Considering the designer’s impressive pedigree with titles such as the original Resident Evil and the ground-breaking Okami, his statement that Bayonetta is “the game we’ve always wanted to make” should convince the man’s many fans that we’re in for a real treat this fall.
We have had a few great moments at PS3 Attitude over the years, and this weekend we hit yet another milestone.
After jumping on the Twitter bandwagon very late, only starting to tweet on January 26th 2009, we hit the 1,000 follower mark just five months later.
We’ve had our own internal celebration (involving drinks and nibbles), so here’s our gift to you, the people who made it all possible.