Articles in Reviews
Sorcery is one of those rare breeds: a PS Move exclusive. This wand-waving adventure from The Workshop was unveiled at E3 2010 with an initial spring 2011 release advertised, which changed to autumn 2011, before finally arriving last week. So Sorcery has been a long time coming, but the question is, was it worth the wait?
This slick third-person shooter from Rockstar is the latest instalment in a series which began in 2001. The first two games were developed by Remedy Entertainment, but the Max Payne series is now in the hands of Bully developer Rockstar Vancouver.
Unbelievably, it’s been more than a year and a half since the release of Sonic the Hedgehog 4: Episode I in October 2010. Since then, there has certainly been no shortage of Sonic titles, including the better-than-expected Sonic Generations and a re-release of long-forgotten gem, Sonic CD. The question is, with so many other Sonic games to choose from, has Episode II been worth the wait?
Two weeks ago saw the release of the last batch of Final Fantasy XIII-2 DLC, including a fifth alternate outfit each for Serah and Noel, a bunch of costumes for Mog and, most interestingly, two new story episodes. So, has Square Enix saved the best until last?
Well, isn’t this a neat mini surprise? As is often the case with the Minis, I was content to let Velocity slip through my net. Let’s face it, there isn’t a shortage of them and most aren’t worth more than a fleeting glance. However, Velocity has received some rave reviews and some much wiser people than me have highly recommended it, so I thought, “Why not?”
Plastic’s first venture onto PSN was 2008’s Linger in Shadows, which to this day remains arguably the weirdest title on the service. The Polish demoscene group’s latest release, Datura, was released this week on the PlayStation Store, and is almost as unusual as its predecessor.
Chances are you missed StarDrone when it slipped quietly on to the PS Store in March last year. It’s now lost somewhere in the store’s labyrinth of menus alongside other missing low-priced puzzle games.
You can easily dismiss Drone as just another twin-stick shooter in the same vein as the fine Super Stardust, if you only give it a brief superficial glance. But that’s not how it plays – not even close. Your ship doesn’t have guns; it doesn’t even have a propulsion system.
For decades now, there have been a huge number of chess games available to play on computers. It’s surprising then, that in the five and a half years since the birth of the PlayStation Network, no-one has thought to release such a game on the service; that is, until now.
It has to be said that there have been a lot of Street Fighter games over the years. Actually, including all the reskins and remakes that fans have been treated to recently, we count at least eight Capcom fighters on PlayStation 3 alone. Bearing that in mind, is Street Fighter X Tekken a worthy addition to this established series, or simply more of the same?
For developer BioWare, Mass Effect 3 represents perhaps the highest degree of difficulty that any studio has faced leading into a project. With two stellar games already seeded in the public consciousness, the third and conclusive act in the Mass Effect series comes with heaps of well-earned pressure. BioWare’s ambitious directive to carry specific player decisions over the entirety of the trilogy also creates a unique set of circumstances and expectations surrounding the final chapter.
With that in mind you’d be hard pressed to find another studio anyone would rather trust with the biggest RPG release in recent memory than the Canadian-based studio. Chances are you started putting money aside for ME3 right around the time ME2 wrapped up, however those with lingering doubts should quickly put them to bed. Mass Effect 3 is a masterpiece that demands to be played.
Journey is the latest creation by thatgamecompany, the talented team behind PSN classics flOw and Flower. The studio’s previous titles are well known for their distinctive art styles, simple gameplay and ambiguous nature, and Journey successfully continues with this legacy.
Hyperdimension Neptunia wasn’t the breakout game NIS America was hoping for and flew under the radar of most gamers, and for good reason too. Gameplay was rough and despite its comical storyline there wasn’t much depth to the game.
Nearly a year later, the franchise returns with Hyperdimension Neptunia mk2. Continuing from exactly where the previous game left off, can mk2 fix everything that went wrong with the original?
SSX – three letters that take us back to a time when we had butterflies in our collective stomachs as we un-boxed our shiny new PlayStation 2 consoles.
When the PS3 launched, most people expected to see an SSX title almost straight away, but it didn’t transpire. Now, twelve years after the original release and with memories of Merqury City, Tokyo Megaplex and Untracked still fresh in our minds, does the SSX reboot carve out an exciting new course, or fall disappointingly into the powder?
BlazBlue: Continuum Shift Extend on the PS Vita is potentially a strong launch title for Sony’s new handheld, but are the eccentricities and complexities of the BlazBlue universe a little too much to handle for those not versed in the series?
Read on to find out if this is the beat-em-up for your portable gaming needs…
If you were a fan of platformer games on the PlayStation 2, then you’ll likely have played at least one of the Jak and Daxter games. The franchise is widely regarded as one of the best and most loved on Sony’s second home console, and now the original three games have been remastered in HD and released on a single Blu-Ray disc; but does the series still impress on PS3?
Whether you call it football, soccer or fútbol there’s no denying it’s place as the most popular game on Earth. Americans have their baseball and Australians their rugby but neither can touch the vastness of The World’s Game.
With that in mind Swedish developer Pixel Tales brings Quizball Goal to the PSN. Does the mixture of arcade sensibilities and trivia make for a good outing on the pitch?
Rebooting an old but dated classic is a thankless task. How do you keep the old fans happy while making it relevant for today’s audience? Is it even worth the effort? Starbreeze Studios certainly thinks so.
Their approach to reviving Syndicate has been to ditch pretty much everything. Gone, unsurprisingly, is the isometric tactical shooter gameplay in favour of a trendy first-person shooter style. This has more in common with Modern Warfare than the 1993 original Amiga/PC version.
Plants vs. Zombies has graces almost every known platform available including Sony’s latest handheld, the PlayStation Vita. The premise of the game is simple; take control of different types of vegetation and defend your house from waves of invading zombies. Does the Vita manage to inject a second life into this undead title or are people simply going through the same brain dead motions once again?
Were you as disappointed as we were that Sazh didn’t play a bigger role in Final Fantasy XIII-2? Then you’re in luck, as Square Enix has just released the title’s first story-driven downloadable content, which reveals more about Sazh’s exploits in between the events of FFXIII and FFXIII-2. It’s a short adventure that won’t be for everyone, but it’s good to play as Sazh again, right?












