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Another Thursday, another PS3 Attitude Homerun!! That’s right, the weekly run through of the biggest developments through PlayStation Home is here to keep you up to date with everything going on.
The ongoing mystery of Xi continues with a new development this week. The manhole cover in the Home Square/Central Plaza finally opened with a space that Sony like to call ‘Home Maintenance’.
Another week, another Twitter-fest for your delectation.
Within the pages of our Twitter Digest you’ll find all sorts of random musings, great people to follow and web links that will give you something else to do …
The upcoming game ‘Six Days In Fallujah’ is in the middle of its own war, with many calling for a ban on the game before it has even been released. We try to look at the game’s merits and missteps without the effect of the swarming haters. What did we make of it all?
Once again, it’s that time of the week where we take a look at the twitter readouts and share the siesmic activity on the feed.
More Killzone clan details, visitor numbers and April Fool industry jokes are all present and correct. The ‘big’ announcement this week was for the PS2 price drop. We tweeted about it. A bit.
In other stories, we suspect some of the team are getting a bit too much Killzone, with news of nightmares and trophy hunting. Speaking of trophies, it seems as though certain trophies are massively under-rewarding. A bronze trophy after hours of work? Hmmm…
Twitter time again folks.
Just what madness did the PS3 Attitude Twitter team get up to over the last seven days? From chats with Dylan Jobe to Killzone clan details, it’s been a busy week.
Did Brodiesan also claim to be sick of fawning to developers while performing interviews!? And is DolphGB challenging PETA to an all out bout of fisticuffs? The things you find on Twitter these days…
Every now and then it is good for us to exhibit some of the ‘attitude’ that the name of the site represents.
Following PETA’s recent comments with regard to the dogs in Call of Duty: World at War, now is one of those times…
The stage was set for our first Beat The Team session of 2009 on Saturday evening.
The game: Killzone 2; a 4-on-4 game in Radec Academy
The challenge: A clan battle with ThreeSpeech Regulars (TSR), who had battled Guerrilla Games two days earlier
The result: read on…
Another week, another Twitterfest. Here are all the usual random musings, links and great people you should follow on Twitter, courtesy of our weekly tweet digest – enjoy!
Here is our first weekly Twitter feed digest, full of links to people you should follow and random musings from the various members of the PS3 Attitude Twitter Team.
Enjoy!
DLC for the new Resident Evil has already been revealed, before the game has even hit the shelves. Is this a great sign of phenomenal support for a much-anticipated game? Or is there a darker side to the advent of DLC in games which could lead down a very slippery slope?
Since the PS3 was announced, Sony has continually marketed the console as a multi-media device and not just for gaming.
However the PlayStation brand is so strongly associated with gaming it is not so easy to simply shrug off this image and display a more rounded, entertainment-based persona.
With so many other media options available, should Sony focus only on gaming?
We’ve gone behind the scenes of Killzone 2 with Guerrilla Games to reveal some of the secret features and development tricks used to create the best FPS title on the PlayStation 3.
If you ever wondered how they made those amazing weapons (the answer isn’t what you would expect) or what secrets are behind some of the more ‘obscure’ characters, now is your chance to find out…
Game Demos have been part of the industry for as long as we can remember and they offer gamers the chance to try out a game without taking any money from their pockets.
However we ask ourselves, are demos actually bad for the industry and developers?
We feel quite close to Noby Noby Boy here at PS3 Attitude. Catching our first glance of what Takahashi-san had up his creative sleeve back in October 2007, we’ve been intrigued ever since.
Now that Noby Noby Boy has been unleashed on the unsuspecting public, what will draw people to want to try out Keita Takahashi’s community playground?
Viral marketing – that’s what.
In this week’s Cell Yell we ask you, our wonderful readers, to tell us which book should be made into a game – and why…
In our first ever Cell Yell – the feature that sees our readers become the stars of the show – we asked you for five words that describe the PlayStation 3.
What did we do with the results?
We already discussed what the ‘Killzone 2 effect’ might mean to developers, but what does does it do to and for the gamer?
For a long time now there has been a general feeling across the gaming community, and the majority of the press, that if the PS3 is the most powerful console on the market today, then we have yet to see any proof. Has that now changed?
With the gaming world talking about Killzone 2 and the pre-orders already at a high level, one has to ask how much Killzone 2 can change the way developers see the PS3 – what you might call ‘the Killzone 2 effect’…
With the game getting so much attention, in some part because of its awesome graphics, you could imagine developers must be feeling the pressure to compete.
Welcome to Cell Yell, a new regular feature at PS3 Attitude where you, our wonderful readers, are the stars of the show.
In this week’s Cell Yell we want you to tell us, via our comments system, the following…













