Articles tagged with: Avatar
It’s common knowledge that movie tie-ins come under much more scrutiny and criticism than any other type of game. Most would argue (perhaps justifiably) that this is thoroughly deserved, and that they can never replace such blockbuster titles as Uncharted 2: Among Thieves and God of War III. On this front I would have to agree, but why exactly is this the case?
Never before has a game been both simultaneously hindered and yet inherently blessed by its source material than James Cameron’s Avatar – The Game.
On one hand Avatar suffers from the recurring hex almost all movie tie-ins bear; an immovable launch deadline thanks to the movie it is so intrinsically bound to, matched only by the difficulty of imparting interactivity and freedom into what is – at its core – something both passive and finite.
Of course, the other hand in this equation belongs to one of the master craftsmen of his generation. A visual maven who has birthed some of the most memorable and well-loved science-fiction characters ever. Hence there is a complex duality to Avatar that raises an interesting quandary; how much of what works in the game can be attested to the source material, and how much that doesn’t work is because of that very same property?
We’ve already told you what we thought of Avatar with our first-hand preview of the game. But how about getting to see what all the fuss is about yourself?
Check out this trailer of the upcoming Ubisoft produced sci-fi epic.
During our preview of James Cameron’s Avatar, a forthcoming third-person shooter that will fully support 3D televisions, we came to an instant conclusion.
With asymmetric forces, lush environments and the ability to choose which faction you support, it reminded us of a similar, yet ill-fated project.
Based on the upcoming sci-fi movie, which will also be available in 3D at cinemas, this third-person shooter is based on the Far Cry 2 engine – something it immediately has going for it.
June 2009 marks a historic moment for PS3 Attitude. It was the first of what we hope to be many E3’s to be covered live from the Los Angeles Convention Center. Over the course of four days, we would cover three different press conferences, multiple booth tours and live demos, and who know’s how many crossings from the South Hall to the West Hall, not to mention the meeting rooms upstairs. There were both ups and downs, good games and bad, but overall, it was an experience like no other.
Join us as we recap some of our favorite (and least favorite) moments of E3 2009 along with some never before seen pictures taken by yours truly…
A visual feast for the eyes, Avatar promises to confirm what we already kind of knew: when it comes to big budget groundbreaking cinematic experiences – no one does it quite like James Cameron.
Ubisoft have been hard at work on a game companion (read: shameless tie-in) for the movie with what we’ve heard described as an MMO. We’ve only seen concept art up until now but, lucky us, we’re finally getting a glimpse of what the game, and by association the movie, will look like.