Articles tagged with: industry
We know that Sony’s E3 motion controller announcement wasn’t the most popular for some of you, but you can’t deny its significance for the PlayStation brand.
Love it or loathe it, at Sony’s Gamescom conference yesterday, a developers’ update video for the controller was shown to the world.
Sony’s megaton announcement yesterday at Gamescom confirming the impending arrival of the PS3 Slim is not even 24 hours old and already we have a wealth of new information, stories and even rumours to wade through this morning.
Here’s a quick round up of what’s happening in a world where the PS3 Slim is no longer fiction, but a stark reality.
We’re at GamesCom in Cologne this year, and the first order of the day is to cover the much-anticipated Sony Computer Entertainment Europe Press Conference.
Whilst the rest of the Internet has been awash with rumour and speculation, as usual we at PS3 Attitude have bit our lips (and kept the ‘Drawer of Secrets’ locked), preferring instead to wait for the official word.
And now that word comes to you via our people on the ground, (almost) live from Germany.
We’re still at Gamescom and the wi-fi is a little fuzzy at the moment so, just in case you missed our Twitter feed, we’ll keep this brief.
Sony have finally announced a price cut for the PS3 while also unveiling the oft-rumoured PS3 Slim.
Taking to the stage at Cologne, Sony big-wig Kazou Hirai talked about how Sony have a bright future and how Gamescom is officially “the third major date on our gaming calendars” (after E3 and TGS).
But enough of the pleasantries, Kaz also wanted to touch upon form and certain things “slim.”
Crysis 2 for the PS3 is going to be one of those games that will either re-invent the FPS, or fall flat on its face. Though it will surely be a pretty game, a lot depends on whether or not Crytek can match their legendary visuals with compelling gameplay and story.
Check out some new demo footage of CryEngine3, the engine that will power Crysis 2, taken by a fairly steady hand over at Gamescom.
If we wrote an article every time a major retailer drops the price of the PS3 today, we won’t get to the other great stories that are emerging so – let’s just get this one out of the way.
Thanks to our friends over at TSA, we now know that Kmart — big, evil and ubiquitous Kmart — have announced on their official web-site that they’ll be selling the PS3 at a new lower price. What’s more, they’ve also hinted at a “New Exciting PlayStation 3”.
When Kazou Hirai takes to the stage at Gamescom tonight (2pm EST) the PSN will be powered down for what Sony are calling “routine maintenance.”
It’s not the first time the network has been taken offline for such measures (and it won’t be the last) but speculation is rampant that the fact that the two hour downtime just so happens to coincide with Sony’s keynote at Cologne is no coincidence.
The most likely reason the whole network needs rebooting would be the arrival of a new firmware.
That said, don’t be surprised if they simply chose this time purely because they expect most gamers to be glued to live feeds of the conference and not online killing Helghast.
First we saw Sony’s new motion controller, then we heard about some new tools for recognising faces, and now… emotion recognition?
Sony Computer Entertainment America has filled a new patent for media technology to recognise emotions such as laughter, boredom, sadness, anger and joy.
Broadcasting on the first and third Thursday of every month (so not actually matching with the lunar cycle), Insomniac’s “Full Moon Show” podcast is a way for the studio to connect with its fans, answer some questions and basically goof around for nearly an hour.
Revealed on the podcast is just what Insomniac’s new studio over in South Carolina are up to.
With hints in the past that the new division would be focusing on their own titles, the podcast confirms that the new game is not a Resistance or a Ratchet entry and is “a lot of fun”, if not a long way off.
After numerous whispers through the industry grapevines over the last couple of weeks, the sad news that developer Grin has shut its doors has finally been confirmed.
Posting on their official web-site, founders Bo and Ulf Andersson state that it is with “a heavy heart” that the development studio is now defunct. Though associated mostly with recent lacklustre titles such as Bionic Commando, Wanted: Weapons of Fate and Terminator: Salvation, the studio also worked on the solid action series Ghost Recon and the racing game Ballistics.
Reported over at MCV (and pretty much all across the interweb), U.K. retailers are claiming that, according to Sony, they should not expect any new PS3 stock until later this month or possibly September.
The news comes during a period of immense speculation of an impending announcement from Sony with such stock strangling measures occurring in the past, usually when a new SKU is about to launch on the market in conjunction with a sales-injecting price-cut.
With Sony expected to announce the PS3 Slim at Gamescom next week, mark this one down as yet another red flag in the “PS3 Slim Lives!” phenomenon.
No doubt one of the biggest disappointments last year in terms of new games for the PS3 had to be Haze. Developed by Free Radical, the game was looking to be another overnight success from the people who brought you the classic franchise; Time Splitters.
But it clearly wasn’t. Reviews were very poor and many across the industry were shocked by how a much-loved developer could come up with a disaster of a game compared to what was promised.
Check out the following link over at C&VG for a look at some behind the scenes footage taken at Rocksteady, the studio behind the upcoming and eagerly anticipated Batman: Arkham Asylum.
On its own, it’s an interesting exposÃ© with interviews from the likes of comic-book maven and game writer Paul Dini to some pretty cool mocap shots of martial artists going through their acrobatic moves, helping the animators capture Batman’s unique fighting style within the game.
What is also intriguing from the footage is, right at the end when the camera pans across the Rocksteady development floor, there appears to be a blurred console sitting vertical on one of the developer’s desks.
Partners Pixel-Lab, Northwest Vision and Sony have announced that the successful Get in the Game development program will run again this year.
Founded in 2008 as a way to entice and encourage digital developers to produce content for the PlayStation Network, five winning companies will receive a Â£10,000 grant each to fully realise their product and potentially have it released on Sony’s digital distribution platform.
No so long ago we posted a news item about the fall of the Midway Newcastle studios after a search for a buyer had failed. At the time, there was still a question mark hanging over the future of the studio in San Diego.
But now, THQ has announced their acquisition of “substantially all” the assets for Midway Games’ San Diego studio at a sum of $200,000.
OK, something is definitely going on.
Apparently if the PSP Go was the “worst kept secret at E3”, the latest in the long line of Sony’s “there’s no smoke without a nuclear blast” big reveals is …
A recently discovered patent filing by Sony (#77794416 if you want to look it up) for a new service called “P.S. Thanks” has got tongues wagging as to just what the PS3 manufacturer has in store for its loyal consumer-base.
Trademarking an “incentive rewards program geared toward quantifying, identifying and motivating top consumer base with the goal of promotion and sale of video game hardware and software”, there’s a few different theories doing the rounds including the possibility that Sony may gift certain consumers who drop a lot of coin on Sony’s products with some free wares. It’s your typical “buy more, get more” set up.
Trio Matt Wilson (Executive Producer), Corey Dangel (Art Director) and John Smith (Producer) — all former employees of Sony Online Entertainment — have been confirmed by SOE as no longer working at the Seattle based studio.
Considering all three industry stalwarts previously worked on the upcoming espionage themed MMO The Agency, what impact does their departure have on the audacious title? Not a lot apparently.
Hatimaki blog have got their hands on a compelling notice from a 7-11 convenience store in Japan indicating that pre-orders for the 80GB version of the PS3 will no longer be accepted from this Sunday.
Can we really trust a supermarket though? Well, found at nearly every corner of Nippon, the Japanese flavour of 7-11 doesn’t just sell groceries and confectionery but also extends their range to electronics and, well, material of a more adult nature. Seriously, you wouldn’t believe what we found next to the Pringles in Koiwa.