Articles tagged with: industry
Sony has revealed their sales numbers for the PlayStation3 console from launch to June 30th 2009. Since November 2006, a total of 23.8 million consoles have been sold worldwide.
In the same time period, Sony managed to accumulate a total of 189.7 million software sales, and that includes from the PlayStation Network and from at retail, across all publishers.
Though still very much steeped in myth and hearsay, when a popular online retailer lists a pre-order scheme for the still unconfirmed PS3 slim, we sit up and take notice.
This is exactly what has happened with the German branch of Amazon now taking orders for what some people are calling Sony’s relaunch of the PS3 console.
Following the poor PlayStation sales results for Q1 of this year, Sony held a conference for overseas investors and Nobuyuki Oneda, CEO of Sony and Executive Vice President made an interesting comment about manufacturing costs for the PlayStation 3.
When the PS3 launched in North America and Japan back at the end of 2006, costs for producing PS3s were said to be around $800, when Sony were actually selling the console for up to $599 in the US.
Reported over at GamesIndustry.biz, Sony have recorded a $268 million loss during Q1 2009 with the PS3 and PSP particularly under-performing in the game sales department.
Shipping a total of 1.1 million PS3s over the three month period, this figure is significantly lower in comparison than the same quarter in 2008 when the electronics giant shifted a further 0.5 million units.
It is fair to say that Americans are quite a patriotic bunch and it appears Sony have taken notice. Announced today, they will be releasing red and blueDualShock 3 controllers in the region this October.
There’s at least one good outcome now that Eidos Interactive fits snugly under the wing of Square Enix – where we got two press releases in the past, we now get just the one cost-effective announcement in their place.
Confirming their joint game line-up for this year’s Gamescom, Square Enix and Eidos have revealed what games will be on show at the annual European expo in Cologne, Germany. And boy, it’s a doozy.
Ubisoft have announced today plans to expand their properties beyond the videogame market to include film and “all platforms and mediums that could support our franchises.”
As part of this new direction, the publisher will produce a series of short films based on the popular Assassin’s Creed property.
News broke this week that two of the leading lights at newly rebranded Visceral Games have defected from EA over to Activision to lead a new studio in San Mateo, California.
Glen Schofield and Michael Condrey, ex-General Manager and COO respectively at the studio formerly known as EA Redwood Shores, were key factors in driving the development of games such as Dead Space and the upcoming Dante’s Inferno.
They will now work on existing Activision properties.
The Tokyo Game Show is around two months away and is one of the major conventions on the gaming calendar.
Every year a senior industry figure gives the main keynote speech and this time around it is none other than Sony Computer Entertainment CEO Kaz Hirai.
His speech is entitled ‘Sony Computer Entertainment’s New 2009 Strategy’, which is interesting in itself sincethe year will almost be over by the time he speaks!
The UK government is creating a new video games committee where representatives from different departments will meet to consider changes in policy to help the industry.
Departments involved include the Department Of Media and Sport, Business Innovation and Skills, Culture, the Department of Health, the Home Office and the Department for Children, Schools and Families.
Insomniac have been a valuable developer for Sony and their PlayStation 3 console. They have delivered great titles such as Resistance 1 and 2, and are in the process of developing their second Ratchet and Clank game for the PS3.
The good news for us is that they have no plans to go multiplatform in the ‘foreseeable future’…
Reported over at VG247, it appears Sony are about to follow up their megaton E3 show with 180 unadulterated minutes of press conference goodness at this year’s GamesCom.
What could they be planning to talk about for a full three hours? We have our ideas. Like, how long does it take to say: “Here’s the PS3 Slim, it will cost you $299″? 6 seconds?
Speaking at the Develop Conference today, SCEE Research & Development demonstrated the motion control wand that was so well received at E3.
So did we learn anything new from seeing the device on this side of the pond?
The global recession is affecting most of us and it is a shame to say that even developers in the growing gaming industry can suffer too.
Today it was announced that Midway Newcastle Studios has been put into administration after boss Craig Duncan failed to find a buyer following the aquisition of the majority of Midway by Warner Bros.
Jack Tretton, President of SCEA has responded to the constant requests from consumers, publishers and developers for a price cut on the PS3.
In a recent interview, he explained that the PlayStation 3 is “on the right path for the long term”, staying defiant and would not bow down to pressure for a slash in the price.
In the first of a two-part interview with our friends over at PC World, Eric Lempel spills the beans on firmware and the future of the PS3.
Of particular interest is what we can expect to see in terms of future updates and the regularity of said updates.
And importantly we find out what was really in the most recent update, Firmware 2.80.
Ubisoft have announced plans to open up a new development studio in Toronto, Ontario.
Their fourth such studio in Canada with MontrÃ©al, Vancouver and Quebec City already home to Ubisoft operations, the new venture will be headed up by current Ubisoft MontrÃ©al CEO Yannis Mallat.
Valve do not like the PS3.
This position may change though as, speaking to Joystiq at a press-event in London yesterday, Valve hinted towards embracing the console but only when the time is right. Namely when they have the right people to do so.
Rumours of the return of PS2 game support to the PS3 have been doing the rounds ever since the Emotion Engine chip, the actual physical hardware that enables the majority of PS2 games to be played on old PS3s, was removed from the chip-set. We should state that, for some people, this feature is moot. After all, who wants to play PS2 games when an extensive PS3 library of high-def games are available to the discernable consumer? Other people have vast PS2 libraries and would love to be able to retire their atavistic PlayStation console to their own personal Museum of Gaming.
But what of Sony? Where is the advantage of bringing this feature back into the fold? Glad you asked.