Articles tagged with: Killzone
Jeff Rubenstein from the US PlayStation Blog has posted a little lease about Killzone 2 DLC. No, he hasn’t given any details at all, apart from one thing…
If you fancy a long night, and you live in North America, tune in to GameTrailers TV on Spike tonight at 12:30am at your local time.
Our NA compatriots might be already oohing and aahing at the “Behind the Bullet” interactive demo we mentioned yesterday but, for the rest of us, we’re left in the dark at just what the feature actually presents to the rabid Killzone fan-base.
Never leaving any man behind, our friends over at Gamezine have dissected the “Killzone in 4D” piece.
We’ve all seen the footage and marvelled at the visuals but now it’s your turn to take control of Killzone 2′s “Bullet” trailer and create something uniquely awesome of your own.
It has been a long time since our last PS3-related April Fools Roundup – a year to be precise!
Back then we brought your attention to a console version of World of Warcraft, motorbikes in GT5: Prologue and a $150 PS3 that has no Blu-ray drive.
What foolishness did we uncover today?
On Friday, we told you that the Killzone 2 v1.21 patch will be coming this week with the actual date announced on Monday.
Well, considering today is Monday, the patch has been confirmed for tomorrow, Tuesday March 31st, at 8AM GMT.
Guerrilla Games have detailed a forthcoming patch for Killzone 2 that fixes a number of issues.
In addition to the bug fixes, a post over at the US PlayStation Forums also explains some of the items GG have on their list for future patches…
The stage was set for our first Beat The Team session of 2009 on Saturday evening.
The game: Killzone 2; a 4-on-4 game in Radec Academy
The challenge: A clan battle with ThreeSpeech Regulars (TSR), who had battled Guerrilla Games two days earlier
The result: read on…
Crytek have announced their new engine CryENGINE 3 and it’s coming to the PS3.
Scheduled to make its debut at the GDC in San Francisco this month, how will the German company’s new super engine impact the FPS genre in the console domain?
Is Killzone 2′s reign as King of the Console FPS to be short-lived?
Sony responds to complaints in Canada and pulls 300 advertisements that were apparently freaking the local population out.
Considering we’re seeing Red Eyes in our sleep, we can kind of sympathise.
Our good friends over at Gamezine have a mammoth interview coming up next week with ex-Guerrilla Games employee and Killzone 2 screenwriter Iain Howe.
In preparation for the full article, Gamezine have released a teaser today for your delectation.
As we announced earlier, the St. Patrick’s Day costume hit the PlayStation stores today. But that isn’t the only slice of LittleBigPlanet content you will have available for you in the coming weeks.
That’s right, Sony have announced a whole load of content that will be flying on the stores in North America and Europe.
Our latest Killzone 2 fix comes to you in the form of a Q&A from the developers themselves, Guerrilla Games. We had to track them down deep in the jungles of the Amazon region of Colombia; we had full network coverage the whole trip so it was ok. That Amsterdam headquarters is a front to confuse ‘the man’.
We talk about lessons learned from Killzone 1 and Killzone: Liberation, the inspiration behind Killzone 2′s Warzone online mode, and even take a challenge from Guerrilla Games. But what about the elephant in the room (aka the E3 2005 footage)? Did we dare bring it up? We’ll make you find out the hard way…
We’ve gone behind the scenes of Killzone 2 with Guerrilla Games to reveal some of the secret features and development tricks used to create the best FPS title on the PlayStation 3.
If you ever wondered how they made those amazing weapons (the answer isn’t what you would expect) or what secrets are behind some of the more ‘obscure’ characters, now is your chance to find out…
Neil Alphonso, the lead designer for Killzone 2 has decided to leave Guerilla Games and will continue with Splash Damage.
Titles on Alphonso’s resume include Duke Nukem Forever and Splinter Cell in addition to the biggest game to hit the PlayStation 3. Paul Wedgwood, owner of Splash Damage, is extremely thrilled about Alphonso joining the company…
Those Helghast are sneaky little devils. Threespeech spotted some of them causing trouble in Birmingham City Centre this weekend.
They seemed very interested in a documentary called ‘Killzone 2′, and they even bought themselves a copy of the PS3′s best FPS title from a GAME store.
Dutch website PS Focus, who are based in the same region of the world as the Guerrilla headquarters, have struck an interview with the Killzone 2 developers, which will not be published till later.
However, they did reveal a snippet of info to come out of the interview related to Killzone 2 Home integration. So what was revealed? Read on…
If you’ve been visiting Helghan a lot lately, gallantly attempting to kick Helghast ass, take some weird sounding names and pretty much rank up as quickly as possible, you may have noticed that sometimes things go a little awry in the connectivity department.
Guerrilla Games, in yet another prodigious display of speedy support, have made a new Killzone 2 update available.
Sony, in partnership with Gallagher Designs, have designed some special custom PS3s that have been awarded to a select few players at the 57th NBA All-Star Game. There were also special edition PSPs and even Nike trainers.
As well as providing free accesories, Sony hosted a NBA All-Star Players’ Lounge through the weekend and players got the chance to play NBA 09 and Killzone 2…
When talking to MTV Multiplayer, Guerilla Games compiled a list of “must-do”s for new owners of Killzone 2.
When you have waited so long to play it, then surely it’s worth finding out what the makers of the great game recommend trying…














