Artificial Intelligence in Gaming: Part 5 – Unpredictability
It’s been a great week for learning about Artificial Intelligence and the many aspects that go into it thanks to our friends at Three Speech. So far we have discussed Autonomy, Perception, Appearance and Deception, and Navigation. The last and final topic of the week is Unpredictability and it’s many uses in Intelligent Design. You might be wondering, how can you program instructions to make an NPC be spontaneous and not follow an obvious path? Well read on to find the answer.
Burnout Legendary Cars
Second Burnout DLC announcement hits and it’s a doozy. Flying cars – what more could you want?
Glorious MGS4 PS3 re-listed; interview with the makers
You may remember the amazing and beautiful MGS4 PS3 designed and built by Morpheon Mods. You may also remember that the resulting eBay auction, with 15% of the proceeds going to charity, ended in selling for an incredible $17k.
Unfortunately, the winning bidder has not paid up, so Morpheon are doing the whole shebang again. Interview and new eBay link after the jump…
Are You a Gaming Addict?
Gaming addicts are far less common than people think. Apparently you need to display a number of the following criteria in order to be considered a potential addict. Click through for the skinny on the signs and find out if you class as an addict.
North American PSN Store Update
A Metal Gear solid 4 demo, a Tomb Raider Underworld “Beneath The Surface” video and a Bayonetta trailer are worth noting. LittleBigPlanet addicts are rewarded with the promised Halloween and Spaceman costumes. Premium themes are back, watch out!
Artificial Intelligence in Gaming: Part 4 – Navigation
Continuing with Three Speech’s 5 part series on Intelligent Design, we take a look at Navigation in today’s discussion. The word of the day is pathfinding aka getting from point A to point B and how it relates to the world of Artificial Intelligence. Why do NPC’s need to be aware of their surroundings and how do they select the best possible route? Continue reading for the answer.
Try and See The OctoCamo Suit Contest Winners
The OctoCamo Suit contest winners are here! Click through to look at the lucky winners of a Limited-Edition PLAYSTATIONÂ®3 system Metal Gear SolidÂ® 4: Guns of the
European PSN Store update for Nov 6
Another thursday, another PSN update, another good one in my opinion actually. We get 2 demos Alone in the Dark and puzzling enough…Metal Gear Solid 4, seems a bit overdue.
No PSN games this week but …
Sega to release Megadrive classics on PS3
We at PS3 Attitude just received a press release from SEGA stating that they intend to release a collection of some of the greatest games from the SEGA Megadrive library. The collection will include a whopping 40 games, some of which are the true greats from the days of the Megadrive. The collection is due to be released in early 2009.
Capcom’s high expectations
Yesterday, we informed you about the release dates of Capcom’s upcoming titles. Today, we are here to let you know how confident the lads at Capcom are about their future releases. And why shouldn’t they be? Street Fighter IV has made us super duper anxious and so has – maybe even more – Resident Evil 5!
But, let’s see what Capcom thinks about their games. For starters, Street Fighter IV is expected to sell 1.7 million copies, with Bionic Commando following with 1.5 million copies. Resident Evil 5 is targeting…. Wait; WHAT?!? Bionic Commando to sell 1.5 million copies? Now, that’s positive thinking…
Killzone 2 Beta is go; email invites sent
At around 18:00 EST yesterday SCEA sent out a raft of Killzone 2 beta invites to a slew of lucky PlayStation Network users, which included some of your friendly neighbourhood team members at PS3 Attitude.
Artificial Intelligence in Gaming: Part 3 – Appearance and Deception
Programming great AI isn’t the only aspect of intelligent design. Through visuals and audio, programmers must be able to make enemies appear intelligent to provide a better gaming experience to you, the player. Let’s see what Three Speech and Alex Champandard, Remco Straatman, Louis Gascoigne, and Owen Oâ€™Brien have to say on the subject matter.
Riddick returns – with new chapter and paint job
We present the new look Riddick from upcoming Chronicles of Riddick: Assault on Dark Athena. With Atari now publishing we’re optimistic the cult classic update along with a complete new chapter will make fans of the all-round bad-ass happy.
The truth about LBP image import
You might recall we announced the news that LittleBigPlanet will see the ability to import images from the PS3′s hard-drive “before Christmas”. You may also have seen the denials.
As ever, we decided to hold back from further commenting until more information came to light.
That information is now available, and it comes straight from the source…
Firmware 2.52; fixes LBP keyboard lag?
A new firmware turned up this morning, and on the face of it the update doesn’t appear to do much. But is the update related to LittleBigPlanet in some way?
Street Fighter IV finally dated
[sfiv] It seems that the first quarter of 2009 is going to be an extremely active period for Capcom, since a great number of their creations is going to be thrown at the battle.
Starting from the most anticipated Street Fighter IV, Capcom announced – by telling MCV – that the game is going to hit the stores on February 20th, 2009.
Metal Gear Online now counting at least 1 million members
The folks at Konami were very pleased to announce that Metal Gear Online is doing quite well, with more than one million users now kicking it online.
MGO made its appearance last June, taking the world by surprise. No one expected it to be that good! Konami, in an attempt to say thanks to all the loyal users, announced that a special campaign will be taking place in the near future.
Click-through to learn about the campaign…
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