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It’s been a while since we have seen so many freakin’ add-ons in a PlayStation Store update. It’s like EA went on another mindless money grubbing add-on blitz. Oh wait, they did. But this time Madden NFL 10 is the culprit.
But all is not nonsense, Marvel vs Capcom 2 is finally on the PlayStation Network and the demo made it too. So did Droplitz (the game) and Call of Juarez: Bound in Blood (the demo).
When you think of Aliens and Predators facing off against one another — undoubtedly with some Colonial Marines frantically dying in the middle — you probably think of three obvious groups: Aliens, Predators and Dead Guys.
However, with the influx of complex class systems in the likes of Killzone 2 and the Call of Duty games, more and more people are expecting weird and wonderful roles for their characters when they jump online.
Would a Colonial Marine medic for example be proficient in the skill of face-hugger removal? And what of Predator snipers? Would they come fitted with a specialised shoulder-mounted laser-turret?
Confirming in an interview with GameSpot, developer Rebellion have announced that they see the three main factions within their upcoming game as “a beautiful purity” and will not be over-complicating things further with an intricate class system.
The creators of Assassin’s Creed II have returned to the diary room to discuss the back-story of the stealth-fest and introduce three new factions as part of Ezio’s surrogate family.
Shunned by the very people who once supported and loved him in his old life, Ezio must now rely on the underbelly of Venice and cavort with thieves, courtesans and mercenaries if he is to achieve his ultimate goal and get vengeance.
The official Final Fantasy XIV English website has been updated with reams of new information regarding SquareEnix’s upcoming MMO.
Most importantly, we finally get an introduction to the game’s story. The new fantasy world, soon to be open to players to venture in, concerns benevolent Gods and Goddesses overlooking emerging tribes as they eke out an existence in the untamed lands of Eorzea. Sounds like a standard Final Fantasy set up to us.
Thrown into turmoil with the arrival of a more industrial and aggressive faction, the opposing clans band together to ultimately repel an attack that never comes.
What follows is an Age of Calm but also a surge of banditry due to a militarised nation now no longer needed to defend its cities and peoples. The perfect set up for adventuring.
After the phenomenal success of Final Fantasy VII in 1997, many Western gamers — now enthralled by this new found wonder of the Japanese RPG — found themselves wondering just what else Square (soon to be SquareEnix) had up their sleeves.
In response, Square released Xenogears on the PS1 in February of 1998.
Considered high-brow, deep and, to some degree, irreverent, a section of the gaming public were shocked that, instead of another tale of huge swords, friendship and personal sacrifice, they got a convoluted and abstract story that questions the existence of God, waxes on about philosophical doctrine and wonders aloud about man’s evolution.
To this day, Xenogears is held very dear in the hearts of its many fans, seen as a work of immense complexity and acute intelligence. When Famitsu rates a game #16 in a list of the greatest games of all time, you know you have something special on your hands.
There’s nothing quite like a rousing speech to get the blood pumping.
Usually delivered by a fat combat-shy leader just as you’re about go over the top, it’s also quite often the last thing you’ll hear …
Though NASA may have recently scuppered any chance of us getting our Killzone 2 multiplayer game on with some colonial friends on the Red Planet, that’s not to say there isn’t some Martian fun to be had closer to home.
Available today as part of the weekly PSN update, Volition are ready to unleash a host of Red Faction: Guerrilla changes on the community. And, to celebrate the update, players will enjoy double XP all weekend.
Popping up over at the official US blog (we have to differentiate it now from its European cousin, how cool is that?) Kyle Vincent Tunison, Designer at Backbone Entertainment, has revealed that cult classic Military Madness (Nectaris in Japan) is on its way to the PS3.
Ingeniously, they’ve called it Military Madness: Nectaris.
Killzone – as you all no doubt know by now – is about to get the next round of DLC air-dropped in by the affable peeps over at Guerilla Games.
The 1.28 update is pretty much all about the upcoming map pack.
In fact, it is almost exclusively about the map pack. Note we say ‘almost’.
EA’s DICE are the well-loved creators of the (recently confirmed) Mirror’s Edge franchise. It is no secret that there are those of us in the team who simply love this title.
As a result, we have studied the team’s next title, Battlefield 1943, with a distinct sense of growing excitement.
Imagine, therefore, our delight when we discovered earlier today that the release date of the game is far sooner than we thought?
Trine is an unique game heading to the PSN later this year. With innovative physics-based gameplay, an intriguing story and melancholy soundtrack, there is a justified amount of interest in the game from many corners of the gaming world.
We recently had some time with the PC version of the game and came away impressed.
With the PSN being bolstered weekly with new, quirky and sometimes downright daft games, the question is whether Trine warrants a purchase, based on what we have seen so far?
Red Faction: GuerrillaIt’s the catchphrase that just won’t go away. This time though, with a slight tweak of poetic licence of course, it’s actually relevant.
With buoyant sales and near-universal acclaim, it’s a no-brainer that THQ should keep riding the Martian success wave and release more content for Red Faction: Guerrilla. And come August 13th, that’s exactly what they plan to do.
We have had a few great moments at PS3 Attitude over the years, and this weekend we hit yet another milestone.
After jumping on the Twitter bandwagon very late, only starting to tweet on January 26th 2009, we hit the 1,000 follower mark just five months later.
We’ve had our own internal celebration (involving drinks and nibbles), so here’s our gift to you, the people who made it all possible.
The PlayStation 3 has been lacking in the traditional JRPG department since its infant days as a console. With the release of Cross Edge, we were hoping for a break though game featuring five top developers; Capcom, Nippon Ichi, Namco Bandai, Gust, and Idea Factory, after all, there is a certain excitement about controlling your own personal Prinny, Morrigan Aensland, Meu, and Aurica Nestmile army.
In reality, the game is like a complicated calculus equation. The road to the solution can be long and arduous, but upon arrival, there is a certain satisfaction. That, and the fact that there were probably hundreds of times we wanted to hurl our controller at the television screen and call it quits…
Fuzzyeyes are working day and night [you'll get the reference soon] to bring us the incredible steampunk adventure, Edge of Twilight. We have managed to get hold of the new trailer for your delectation, in which hero Lex gets choppy with the bad guys.
Considering SOCOM: Confrontation’s deployment to European territories has taken so long – over half a year in fact – it would not be unreasonable to assume at least some of the more egregious network and gameplay issues that have famously crippled the American version would finally now be solved.
Unfortunately, as fans of the SOCOM franchise, and with a responsibility to honestly appraise any title irrespective of brand recognition or past pedigree, we have the unhappy duty to report that, though it is improved to some degree, every snippet of bad press you’ve heard about SOCOM:Confrontation is pretty much warranted.
We were almost ready to throw in the towel and concede update thursday sueriority to Europe, but no, here comes the North American PS Store. Be warned, it came out swinging.
Well, well, well. Now that you have sampled what’s on other regions, it’s nice to see that you have come back home. We see your inFamous and Tiger Woods 10 demos European store, and raise you a couple of PS1 classics and another demo. A full demo.
We were pleased to see how Volition and THQ got creative and blended the Discovery Channel’s Future Weapons show with the Red Faction: Guerrilla universe. Considered our hats tipped.
If you spent the majority of your time with Red Faction’s single-player demo back in April thinking: “This is all well and good but I need to smack people I know in the face with my hammer”, apart from being someone we hope is now seeking psychological evaluation, you appear to be in luck.
THQ’s CEO Brian Farrell has confirmed to VG247 that a multiplayer demo of the martian mayhem romp will be in your destructive hands before the end of the month.














