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Friday, 2 November 2007
US PS Store updates for November 1st
The US Store also saw it's usual update and given the US hasn't been granted any of the PS Eye titles yet (save EyeCreate of course), I feel this is the second week in a row where the EU update is actually better than the US one. Which is remarkable, given what we've had to go through to this point.
Here's the list of available goodness:
- Timeshift - demo (free)
- Need For Speed Pro Street - demo (free)
- Twisted Metal 2 - PS1 game ($5.99)
- The Godfather: Don's Edition - add-on content (various costs)
- Uncharted "Massive Attack" - trailer (free; and awesome)
- Burnout "Annihilator" - trailer (free)
- Burnout "Hawker" - trailer (free)
- Burnout "Roadster" - trailer (free)
- Beowulf - trailer (free)
- NF5 Pro Street - TV ad (free)
- GT5 Prologue TGS - trailer (free)
- PS Eye - trailer (free)
- The Bucket List - movie trailer (free)
- Close Encounters of the Third Kind Anniversary - trailer (free)
Haven't had time to try the demos yet, but I have to say the Burnout and Uncharted trailers are stunning. Uncharted particularly looks outstanding in this trailer.
European PS Store updates for November 1st
"Two weeks in a row" I hear you cry. "Two weeks in a row and the EU store gets some great content".
Keep this up SCEE and we'll let you have the puppy back. He's safe - don't worry - apart from that one hair we sent you.
Here's the full list of updates for the store:
- Tori Emaki - PS Eye game (£1.99)
- Mesmerize - PS Eye game (£1.99)
- Feel Ski - full game (£4.99)
- Juiced 2: HIN - demo (free)
- Pro Evolution Soccer 2008 - demo (free)
- Motorstorm Revenge Weekend - trailer (free)
- PS Eye - trailer (free)
- Lair "Call of the Beast" - trailer (free)
- Uncharted "Introducing Naughty Dog" - trailer (free)
- Uncharted "The Characters and Music" -trailer (free)
- Uncharted - wallpaper (free)
- Eye of Judgment "How to Play" - trailer (free)
- Alien Vs Predator Requiem -movie trailer (free)
- Hitman - movie trailer (free)
And Feel Ski is remarkably good fun, especially the online mode. A steal at less than a fiver, if you ask me. I bought two double espresso's in London yesterday and it cost me more than that.
Thursday, 1 November 2007
Best PS3 FW 2.0 predictions thus far
With PS3 firmware 2.0 clearly on the way, it's fun to have a look at the Internet melting down with predictions and 'insider knowledge' on what's happening.
Of course, if all 'insider knowledge' was true, the update would have hit on the 30th as was widely reported!
However, our good friends at The Sixth Axis have really done their homework. I don't know who their source is, but I would say these are the most likely features in FW 2.0 so far.
Wednesday, 31 October 2007
Resistance gets a patch today
All this talk about upgrades and patches.
We've got Firmware 2.00 on the 'incoming' list after the PSP 3.72 update.
There's Warhawk 1.1 any time now and 1.2 coming in December.
Motorstorm 3.0 hit recently.
And now, by this evening/tomorrow morning, we'll have the latest Resistance update.
And some people say games aren't value for money! Even UK launch titles like Resistance and Motorstorm are still getting TLC from their developers.
The latest Resistance update brings:
- Ability to take screenshots in game using a USB keyboard
- Weapon balance changes and new round balancing options
- DualShock 3 support for online and single player games
- Password protection for custom games
- Bug fixes galore
Time to go dust off the Resistance disk and rediscover the joy of the PS3's first FPS. Enjoy!
Tuesday, 30 October 2007
PS3 firmware 2.00; indications of impending inevitability
I've largely given up on reporting rumours here at PS3 Attitude, since they hardly ever come true. We're just trying to bring the news, people.
So when I saw the perennial "2.0 is coming" rumour at Kotaku I was sceptical. To be fair to Kotaku, they were taking it with a pinch of salt too. The rumour was that 2.0 was coming on 30th October, which even the most inebriated reader will recognise as 'today'.
But then a funny thing happened. I switched on my PSP and checked the available updates to find a new firmware. Version 3.72 of the PSP firmware adds the PSP Remote Start feature we reported earlier this year (according to the official PlayStation website - the PSP Update only mentions additional support for PS titles).
Remote Start requires PS3 Firmware 2.0, according to the website notes.
When we last had a joint PSP/PS3 firmware update, they were only one to two days apart across all territories. Which leads me to believe we're going to get 2.0 by the end of the week.
Now for the inevitable rumours about what 2.0 includes... PlayStation Home anyone? Nah - can't be...
Sunday, 28 October 2007
November fireworks; PS3 Attitude's Big Three
The PS3 Attitude Big Three is here, so let's count down the titles we think you should be aiming for this November.
1. Ratchet & Clank Future: Tools of Destruction
Quite simply, this game is close to perfection. We've played the demo and we've had a view of the finished product and I have to tell you, it's superb in every way. Ratchet & Clank have always been favourites of mine, but the PS3 really takes them to the next level in every way. A must for PS3 owners.
2. Assassin's Creed
Whether you buy the regular version, or the special edition, Assassin's Creed should make it's way into your collection without fail. Beautiful graphics and awesome gameplay where everything has a reason. Every crack in the wall is something for Altair to climb up and your actions change the way other characters respond to you, including the crowd. Take a look at the latest trailer to get a feel for the game.
3. Guitar Hero III: Legends of Rock
It was a hard choice to pick number three, especially with Call of Duty 4 and the possibility of Haze still coming in November (despite the fact that it hasn't yet gone gold). But in the end it had to be Guitar Hero III. It simple. Haze and CoD are both different and yet brilliant FPS titles. CoD was the toast of E3, and Haze looks quite incredible. But since Guitar Hero and Guitar Hero II were incompatible with the PS3 I've been suffering huge withdrawal symptoms! Get your rock god on this coming month.
European release for week beginning 29th October
Coming this week to a store near you (or a store far away if you're that way inclined), are the following tasty PS3 morsels.
Bladestorm: The Hundred Years War
Tony Hawk's Proving Ground
You can pre-order any of these by clicking the links.
Not a bad week but considering the titles coming in November, I'll be saving my pennies for now.
GameCity 07; credit where it's due
GameCity was enjoyable if a little 'spread out'. Anyone who knows me appreciates I'm not too great at walking, so it was a bit cruel having the convention across different venues in the city of Nottingham.
Along the way I met some great people and wanted to just say thank you to Alison Beasley of Lincoln Beasley PR for all her help.
As well as all the excellent photos taken by Jon Jordan which you'll find on Flickr there was a hugely talented artist/doodler/salad enthusiast going by the name of Jon Burgerman.
Are all talented people called Jon I wonder?
Jon Burgerman was doodling away during the Curry on Gaming dinner and I have to admit I was fascinated. His work wouldn't look out of place at Clover Studios (Capcom) or in a game by Takahashi in fact. Above you'll find the doodle Jon did of me (I explained that I like cats, so naturally he made me into one), but you can also find out more at his website or his excellent Flickr pages.
And what can I say about the Curry on Gaming session?
"You had to be there..."
GameCity 07; Haze is not 'gold' but still glitters
One of the other big reasons to travel hundreds of miles to Nottingham (instead of going a few miles to London!) was the hands-on Haze demo.
I met David Doak of Free Radical at the event and got my hands dirty with a title that I'm certain will do good business.
Playing initially as one of the 'rebels' on a split screen with another avid gamer, the first thing you notice is that the controls are immediately accessible. Haze doesn't mess with the FPS formula in this respect. Everything you'd expect would be on the buttons and triggers is there, but with a few bells added on.
For example, if you are playing as a rebel you can grab some 'nectar' from any of the Mantel fighters you've despatched and create a nectar grenade. Throwing the grenade at Mantel troops initiates an overdose of the drug in their systems. You can see the individuals who are affected since their armour turns red.
You see, when you have an overdose of nectar as a Mantel soldier you go a bit crazy. You see the Mantel troops going mad and shooting their own people under control of the drug. The nectar grenade also provide cover and, simultaneously, gets in the way of targeting troops on the other side of the fog, so you need to be careful to use effectively.
The controls are fluid, the graphics are gorgeous and the storyline is well-considered. You move seamlessly between action and the occasional story-supporting cut scene but never with that feeling some games offer where the screen goes black and you wait for the FMV to appear. It's all rendered by the PS3, and it all flows.
Playing as the Mantel troops is a lot of fun too. When you administer nectar you have to be careful not to overdose. You also have to be careful not to administer too little either, or the effect won't last long enough for any benefit.
When you are under the spell of the drug, enemies glow. When you're fighting in the jungle and the rebels are using cover, nectar is the only way you can spot them, so it is essential to get the balance of nectar application right. You also run faster under the drug's effects and you gain a slight 'auto-aim' capability which helps with picking off the rebels.
The biggest feeling you walk away with is one of true involvement. The AI is great with enemies taking up good positions and working together (when they're not shooting each other after an overdose) and that helps the atmosphere. The graphics are stunning and the sound seems excellent.
I spent a long time talking with David about the game and the state of video games in general. Some of what David said needs to be in a different story as it relates to the game industry in general. As far as Haze is concerned although the game is slick and plays beautifully, they are still working furiously to give it some extra spit and polish.
Which means to say that the rumours we've all seen about Haze going gold can't be true! However, David was keen to point out that they should still have it ready and available for Christmas. We know from a recent Ubisoft financial report that Haze is one of the three new titles they are to release between now and next March but I personally think we'll see this one hit in late November.
Many thanks to David and Free Radical for a great session with Haze. I for one can't wait to play the final product. Whilst the PS3 has many FPS options, Haze is certainly a stand-out title and deserves it's place in anyone's collection.
[Photo by Jon Jordan - thanks Jon!]