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Tuesday, 21 October 2008
Eternal Sonata to ship with exclusive PS3 characters and quests
Stephanie Fernandez from Namco Bandai has released some information at the PlayStation Blog about exclusive PS3 Eternal Sonata content. Since the game was announced for the PlayStation 3 we have known that there will be new story content to expand on the characters' backgrounds and motives.
It has been confirmed that there are also two new exclusive playable characters who have their own very useful and unique abilities. The development team has included some new quests, new dungeons and three new Chopin musical scores. There will be alternative costumes hidden around the game world and new items some of which are only usable by the new characters.
The game will be shipped with a extra dungeon which will only become available after the story has been completed once.
The additions look as if they will add a lot more depth to the game and will expand on an already good story. The game ships in America tomorrow, with a European release date down for early 2009.
Hitting the PSN Store for download this Thursday will be more downloadable content for Mega Man 9. This time around will be 3 extra modes:
Hard Mode – Dubbed Hero Mode in Japan, this mode enables you to play the entire game on an increased difficulty level with alternate enemy distribution and spawning points. Hard Mode is not compatible with Rankings or Challenges Modes.
Expert Mode – Dubbed Super Hero Mode Japan, this mode represents the apex of Mega Man 9 difficulty settings and is not for the novice Mega Man 9 player. This mode triples the level of difficulty from the default Mega Man 9 game. Expert Mode is not compatible with Rankings or Challenges Modes.
Special Time Attack Stage – This DLC gives you an additional stage for Time Attack Mode, complete with an all new level and Robot Master Boss, “Fake Man.” Similar in difficulty to the Wily Stages, players will have a fun time tackling this time sensitive competitive stage. Special Time Attack Stage is not compatible with Challenge Mode
So for those of you who think the game was too easy to begin with, then this content is for you. Me, I'm happy with its current difficulty.
Good news for our European readers, NOVASTRIKE is coming to the PSN on Thursday. Our source tells us that it will be priced at €7.99 and will come with in game XMB music. Having played the US demo I'm looking forward to passing away lots of time on this.
I'm sure the PS3 Attitude writers will be pleased to hear that NOVASTRIKE will be launched with trophies, giving us yet another game to compete on.
News is reaching us that people eager to get their MotorStorm 2 demo fix on have come up against a bit of a snag. It appears the PlayStation Store is throwing a 80023017 error for some (or all?) of us*. Error code aficionados might recall that this code translates as "Store down for maintenance".
*Update: Patrick Seybold over at the official PS blog has confirmed that they have "temporarily taken down some functions of PlayStation Network - specifically access to the PlayStation Store". The downtime is also noted as being "unscheduled."
When asked for an ETA or why this unplanned outage has occurred, Jeff Rubenstein has responded to one of the comments by saying: "We’ll keep you posted right here. The Store Update will likely follow as soon as things are back to normal."
Don't fret too much as "Online gameplay will remain uninterrupted".
Update: NavySeal74, who is a member of the PlayStation community with apparent contact to the PSN team, has updated over at the EU PlayStation site that the store will not be back up until "the early hours of the morning". That's roughly a worse case scenario of six hours from now. We're looking forward to the "post mortem" of why this has happened so soon after the scheduled 5 hours of downtime already this week. Once again, speculation is building regarding the source of this unscheduled hiccup from Home to SOCOM. Considering it's just the Store that seems to be affected however (along with Registration functionality which may disrupt access to your betas - if you're in any) we really can't tell. Check back tomorrow for further updates. We'll also put a call out to SCEE to see if we can get any "official comment".
The update has arrived, although a little later than the usual '11:30 on a Thursday' routine.
So what were we waiting for?
Two good demos, some Eye of Judgement goodness, a new golf course and the usual Rock Band/videos/themes mix.
For all your trophy whores, remember the Eye of Judgement set 3 includes some shiny new hardware for you to get your hands on. And yes, I still refuse to spell it without an 'e' - I'm British don't you know.
Demos (all free)
Brothers In Arms: Hell's Highway MotorStorm: Pacific Rift
Eye of Judgement - Biolith Rebellion set 3 (£6.99/€9.99) Eye of Judgement - Biolith Rebellion set 2 & 3 (£10.49/€14.99) Tiger Woods PGA Tour 09 - Firestone County Club (£4.99/€7.49) Rock Band DLC (check below for track listing)
Videos (all free)
Far Cry 2 - "Bara Bara" trailer Tom Clancy's Endwar - trailer PAIN Amusement Park - trailer
Themes (all free)
Rock Band track listing (£0.99/€1.49 each)
Don't go away Mad (Just go away) - Mötley Crüe Dr.Feelgood - Mötley Crüe Kickstart My Heart - Mötley Crüe Rattlesnake Shake - Mötley Crüe Same Ol' Situation (S.O.S.) - Mötley Crüe She Goes Down - Mötley Crüe Slice of Your Pie - Mötley Crüe Sticky Sweet - Mötley Crüe Time for Change - Mötley Crüe Without You - Mötley Crüe
Amidst the usual PSN Store update tomorrow, High Velocity Bowling will be getting a new makeover. Those lonely nights bowling alone are a thing of the past. This update will bring head-to-head online play along with voice chat and leaderboards. If that's not enough, 12 trophies are being added as well; 7 bronze, 4 silver, and 1 gold to be exact.
Still not enough? Custom soundtracks, more trick shot challenges, new ball bags, alley selection, and even more add-on content are being included in this massive update. The best news of all is that it's free. That's right, you won't be having to add funds to your online wallet for this one. Be sure to check out the PlayStation.Blog for all the details.
PSN to be down tonight for five hours due to "maintenance"
Community Team Leader "Munster Bunster" (gotta love that name) over at the official PlayStation forums has announced that there will be essential maintenance performed on the PSN tonight at 8 p.m.* lasting for five (long) hours. As you obviously don't tune a car while it's moving, likewise, the PSN will be down during this time.
Speculation is rife regarding the reason behind the need for such a lengthy cessation of services. Might it be an upgrade to the servers for the upcoming onslaught that is LittleBigPlanet? Supporting requirements for firmware 2.50 and its new fancy headset settings? Or, dare we say it, laying some foundations for the mythical Home release?
Let us know what you think in the comments.
And yes, we're specifically not mentioning that this maintenance is on the same day as SOCOM's release for a lot of people. We're specifically not mentioning that.
*World Clock Manipulation being a speciality of mine this equates to a start time of 9 p.m. in Central Europe, 11 a.m. for you guys on the West Coast of the U.S., 2 p.m. for our East Coast buddies and even 12 p.m. in the awesomely sounding MOUNTAIN Standard Time.
I got home today and - with nothing else catching my fancy - splurged on Linger In Shadows. Here comes the science bit about this £1.99 PSN download: This is NOT a game. In the menu itself there is a section about the demoscene and the fact that this is considered to be interactive art designed to make you want to just look around and interact as things unfold around you.
Interactive art, it has to be said, has never looked so good! There is great brushed look to the whole thing with everything being 'drawn' around the field of view as you progress through the piece.
First I would recommend using the first option in the menu screen called "watch". This lets you simply watch the story unfold. Once done I recommend only then moving onto the "Linger" section, as this is some seriously screwy stuff.
Using the motion controls and face buttons you control various aspects of the scenes in sequence such as switching on a creature's 'eyes'.
This is not technically a game though I must say I found the experience to be cathartic in the same vein as Flow; you simply enjoy the experience and let it wash over you after some serious Call Of Duty fraggage.
Overall I really like the concept and execution of this piece. However be warned - this is not going to replace your latest LBP fixation. It will simply be a pretty diversion for an hour or so at a time.
The best thing about this groundbreaking purchase? A steal at £1.99 combined with trophy support for those silverware junkies out there.
If you have a spare £1.99 in your online wallet, I highly recommend showing Linger In Shadows some love. If you go in with an open mind you are unlikely to be disappointed.
By word of the Playstation Blog, new 'premium' themes are due out on the PSN Store today. What makes these different from the current ones you ask? Well, these new themes will have special backgrounds, XMB Icons, and some will even include sounds. There will also be a preview option in case you want to try before you buy. So what do you think? Do they sound premium enough to warrant a purchase?
Our friends over at the Playstation Blog have announced that the latest version of Qore will be released on the American PSN this Thursday.
It sounds like they have a great issue prepared for us, including new info on:
Fallout 3 Resident Evil 5 Dead Space Shaun White Snowboarding
There will also be a round up of the newest Blu-Ray releases.
Probably my favourite part of the episode is that there will be an exclusive Valkyria Chronicles demo. The demo will have three parts to it, if you complete them all you'll receive a bonus video of the game.
I'm really excited today because Sega Europe have announced the release of a Valkyria Chronicles demo to the PSN on of 9th October. The demo will feature two playable levels and will give us just enough time to get drawn into the RPG goodness before the release of the main game on of 14th November.
WipeOut! WipeOut! WipeOut! WipeOut! WipeOut! WipeOut! Burnout! Burnout! Burnout! Burnout! Burnout! Burnout! Burnout! Mega Man! Mega Man! Mega Man! Mega Man! Mega Man! Mega Man!
What is a GEON?
Downloadable Games WipEout HD ($19.99) Burnout Paradise PSN ($29.99) GEON Emotions ($9.99) Mega Man 9 (free demo, $9.99 to buy)
Add-on Game Content BUZZ! QuizTV Question Pack, National Geographic: Safari ($7.99) BUZZ! QuizTV Question Pack, Videogames ($5.99) BUZZ! QuizTV Question Pack, Sci-Fi ($5.99) Soul Calibur IV Customization Equipment 2 ($1.99)
Rock Band “Limelight (Original Version)” – Rush ($1.99) “Tom Sawyer (Original Version)” – Rush ($1.99) “Red Barchetta” – Rush ($1.99) “The Camera Eye” – Rush ($1.99) “Vital Signs” – Rush ($1.99) “Witch Hunt” – Rush ($1.99) “YYZ” – Rush ($1.99) “Moving Pictures (Album)” – Rush ($10.99) This pack includes “Tom Sawyer (Original Version),” “Red Barchetta,” “YYZ,” “Limelight (Original Version),” “The Camera Eye,” “Witch Hunt,” and “Vital Signs” by Rush.
“Bandage” – Hot Hot Heat ($1.99) “Love Spreads” – Stone Roses ($1.99) “She Sells Sanctuary – The Cult ($1.99) “Shoot the Runner – Kasabian ($1.99) “Sorrow” – Bad Religion ($1.99) “You’re No Rock n’ Roll Fun” – Sleater Kinney ($1.99)
Game Demos (free) NBA 09 The Inside Demo NBA Live 09 Demo Mega Man 9 Trial
Game Videos (free) PAIN Amusement Park-New Characters Video Resistance 2 Shattered History Trailer Brothers in Arms: Hell’ Highway Eyes Only Network Trailer Burnout Paradise Bikes Network Trailer Dead Space Animated Comic Issue #5 Network Trailer Dead Space Animated Comic Issue #5 Tomb Raider: Underworld Gameplay Network Trailer
Movie and Blu-ray Trailers (free) 88 Minutes Blu-ray Trailer Made of Honor Blu-ray Trailer
PS3 Wallpaper (free) Soul Calibur IV #5 Tira Witch Soul Calibur IV #6 Voldo Jack-O-Lantern
PS3 Themes (free) Buzz! Quiz TV Wipeout HD Theme - All Teams #1
SCEE and Future Publishing have announced an agreement today to bring a digital magazine to the UK, in exactly the same way SCEA and Future combine in the US to bring Qore to the North American masses.
Whether the UK version of Qore will share the same name is unclear. What we do know is that the new digital mag will include the same mix of HD video, previews and 'exclusive content' (i.e. wallpapers, demos,Beta invites) that Qore already delivers to our US readers.
The new venture will launch in early 2009.
"We are very excited to further strengthen our relationship with Sony, working together on this ground-breaking product. As the publisher of Official magazines and digital content for Sony PlayStation in the US and UK, we are creating powerful integrated media solutions for readers and advertisers across different platforms, in print and online. This product will provide a unique way for advertisers to connect directly with gamers through their consoles using the very latest high definition content." - Robert Price, UK Chief Executive at Future
So, the sweepstake is open as to what to call the UK mag. Since the US does seem to be SCE's 'Qore' market and us Europeans tend to get everything late, maybe ours will be called 'Qlose but no cigar', 'Qeep on waiting' or 'proQrastinate'.
The PS blog has announced an upcoming exclusive for the PSN in the form of "Punisher: No Mercy". The first FPS game to tackle the Marvel multiverse the game will see Frank Castle in a new adventure of vengeance, skull-symbolism and, no doubt, ultra-violence.
The Punisher has had a troubled past, and we're not just referring to that whole "family getting wiped out" business. A previous PS2 version of the game was criticised by some as taking its violent element a step too far with graphic torture scenes yet still managed to shift buckets of units for a character recognised by Marvel as probably their most "anti-hero" in nature.
The new game will utilise the Unreal 3 engine and is being developed by Hungary based Zen Studios. Game producer Zsolt Kigyossy has promised to answer questions directly on the blog about the future title and we'll also see if we can "extract" some screenshots out of the guys from Budapest. We won't be putting heads through windows of course; we'll be relying on our natural charm and, if that doesn't pan out, pleading usually seems to work.
Time after time we see interesting and innovative games appearing on other platforms that we would love to see on the PlayStation Network.
With that in mind, we got some time with Jonathan Blow and Thomas Pilgaard to talk about their respective creations; Braid and Flipside.
Along the way we find out what inspired them and the chances that two of our favourite non-PS3 titles might eventually make it on to the black monolith, and how Braid may even get a PSP outing.
Let's begin with Jonathan Blow and Braid.
[PS3A] Thanks for sparing us some of your time Jonathan. Tell us more about the original concept for Braid...
[JB] I wanted to make a game that was about visiting different worlds, where time would behave differently in each world. When creating the ways that time behaves, I wanted to explore some of the paradoxical things about relativity and quantum mechanics and the ways in which those branches of physics seem to contradict our daily, human-scale existences.
In presentation, I wanted the game to tell story the way a book tells story rather than a film (which is what games usually pattern themselves after). Italo Calvino's book "Invisible Cities" was the primary influence.
[PS3A] We've seen a few 'time shifting' games in the past. Why do you think Braid has caught people's imagination where others in the genre failed to ignite an interest?
[JB] Braid is designed differently from those games. Time manipulation is in the absolute core of Braid's gameplay, whereas in other games it has been a tacked-on feature. The rest of Braid's design had to conform to the time manipulation in order to make the most harmonious construction.
For example, there are no "lives" in Braid; you can never really die. What is the point in that if you could just rewind whenever you want to anyway? So now if you can never die, it doesn't make sense for the game to be about life-threatening action situations, because all the tension would be gone from those. You know you can't die and you know you could just flail your way through even the hardest challenge, so the game had to become something else. That's why it's a puzzle game.
[PS3A] Have you considered bringing Braid to the PS3 and PlayStation Network? Is there anything stopping you from approaching SCE about this?
[JB] Yes, I have considered it. There is a time-limited exclusivity clause in place that prevents me from going to Sony now, but in the future I could if they are interested. I could do the PSP now, but I am not sure how technically feasible that is and most publishers don't seem very interested in that, anyway; I guess they think it won't sell.
[PS3A] What forthcoming games excite you right now?
[JB] I'm interested to see how Flower turns out. Also, whatever Jonathan Mak is working on, whatever Rod Humble is making next, and whatever non-sketch game Jason Rohrer is making next.
[PS3A] Where do you get the inspiration for your games, and what's next for you?
[JB] The inspiration just comes from somewhere. The idea for Braid had some initial seeds that had been hanging around for a while, but when I sat down to work on the game, it just all popped up at once. The same thing happened last month, when I started seriously thinking about my next project. I'm not saying much about that project right now because I might change my mind. In some ways it is related to the ideas in Braid, but in other ways it has absolutely nothing to do with Braid at all.
Another game that has raised our interest is Flipside. Developed by 13 Danish students from universities and art schools, this title captured the imagination when it was released. Thomas Pilgaard told us more about this unique game.
[PS3A] Thomas, please tell us more about the original concept for Flipside.
[TP] The main character of Flipside suffers from split personality disorder and rapid mood swings which is manifested in the way the player can flip between playing on either side of a flat level in a three-dimensional game world.
The two-dimensional game world in three-dimensional space paved the way for the card-board aesthetics that was considered in all aspects of art, sound and animation. The player plays out an imagined escape from an asylum. Depending on which point of view the player decides to take it will be either very lush or gloomy to reflect the main characters extremely volatile state of mind. The possible actions of the player are reflected by this, which means that he can do no harm to his surroundings on the lush side but move around rapidly whereas the gloomy side enable him to deal damage while movement is somewhat obstructed.
[PS3A] I understand you created it using the Half-life engine, but it couldn't look any more different to that game if you tried. Why did you choose that route? And what benefits did the engine deliver for you?
[TP] Using the Source engine was a requirement from the Danish National Academy for Digital, Interactive Entertainment. This is a collaboration between universities and art schools in Denmark that makes student game productions such as this one possible.
We definitely set out to challenge preconceptions about what a Source engine modification should be. Rather than accepting that we had to do a FPS-style game we wanted to explore the possibilities more freely. This presented some challenges and occasional show-stoppers that directed our work towards the result that is seen today.
Even though the Source engine is well-documented in comparison to many other alternatives out there it can be very difficult to work with once you dive into the more esoteric aspects of the engine. However I am sure other engines work similarly; I expect it would be difficult to do a FPS in a RTS engine for instance.
[PS3A] Have you considered bringing Flipside to the PS3 and PlayStation Network? Is there anything stopping you from approaching SCE about this?
[TP] When we first considered whether or not to continue work on Flipside we also discussed advantages and disadvantages of many different platforms and distribution models out there. There are definitely a lot of interesting ways of bringing games with smaller budgets to their audiences today than just a few years ago.
Flipside in its current form does have many things going for it. However there are also quite a few risky aspects. For instance, however enjoyable the prototype level in its current form, it does not prove its potential to entertain players beyond the first 10-15 minutes of play. The main reason for this was the one month of intensive development that went into Flipside with the goal of creating 3-5 minutes of gameplay represented through a vertical slice of an intended game experience.
Taking the potential and difficulties of making Flipside into a full-fledged game into consideration the PSN is an intriguing possibility, but something that is unlikely to happen unless current circumstances are significantly changed.
[PS3A] What forthcoming games excite you right now?
[TP]There is a lot of great stuff in the works with a lot of developers, but to keep some restrain on myself I'll just stick with one game on each of my favourite platforms: Spore on the PC, LEGO Batman on the Wii, LittleBigPlanet on the PS3 and finally Fable II on the X360. LittleBigPlanet is particularly interesting as we actually toyed with some ideas for a physics-based gameplay in Flipside.
[PS3A] Where do you get the inspiration for games like Flipside?
[TP] The inception of the game concept happened as a collaboration between the game director and myself. However the realisation of our dreamy vision required the creativity and professional competencies of the rest of the team of students we were a part of. The expression and reinterpretation of the initial game idea through art, sound, animation and code was necessary for it to form the whole of the experience that is Flipside.
As we began conceptualising what would become Flipside I was very attentive of the inspirations of the game director on the project. From the beginning he was intrigued by Danish artist Hannibal Hildorf, a musician/entertainer who is extremely happy and positive as well as the aesthetics of two-dimensional cardboard pieces and the ways in which their arrangement/size can be used to simulate depth.
Through a joint creative process we bridged the concepts by introducing a dark contrast to the seemingly eternal happiness of Hannibal Hildorf and fusing them in the mental instability of the main character. This came together with the idea of using flat objects in the game world as either side could be used to express one of the two mindsets we were working with.
Keeping in mind the technical limitations and possibilities of the game engine we were required to use we came up with the idea that the player should have freedom to experience the game world freely from both extreme moods and with the differing abilities that could be derived from them. This put the flip in Flipside and led us to the solution of turning the camera 180 degrees around the player character when switching sides.
We'd like to thanks both Jonathan and Thomas for giving us their valuable time. Maybe one day we'll see their brilliant creations on our favourite platform...
Rock Band “The Conjuring” - Megadeth ($1.99) “Wake Up Dead” - Megadeth ($1.99) “Bad Omen” - Megadeth ($1.99) “Devil’s Island” - Megadeth ($1.99) “Good Mourning/Black Friday” - Megadeth ($1.99) “I Ain’t Superstitious” - Megadeth ($1.99) “My Last Words” - Megadeth ($1.99)
Peace Sells…But Who’s Buying? Album ($10.99) - this album includes “Wake Up Dead, “The Conjuring,” “Devil’s Island,” “Good Mourning/Black Friday”, “Bad Omen,” “I Ain’t Superstitious,” and “My Last Words” - Megadeth.
“Hands Down” - Dashboard Confessional ($0.99) “One of THOSE Nights”— The Cab ($0.99) “She’s a Handsome Woman”— Panic at the Disco ($0.99) “Natural Disaster”— Plain White T’s ($0.99)
Rock Band Live 2008 Tour Pack 1 ($3.99) - includes “Natural Disaster” - Plain White T’s, “She’s a Handsome Woman”- Panic at the Disco, “One of THOSE Nights” - The Cab, and “Hands Down” - Dashboard Confessional.
Game Demos (free) Fracture Demo Mercenaries 2 Demo
Game Videos (free) NBA 09 The Inside: Life (x4) Valkyria Chronicles GC Trailer EA Sports Hockey League Video AST Dew Tour - Portland FMX Jam Session AST Dew Tour - Portland Skate Thrills AST Dew Tour - Portland BMX Highlights AST Dew Tour - Rob Darden Profile AST Dew Tour - P Rod Profile AST Dew Tour - Skate Park Stars AST Dew Tour - Behind the Scenes with Andy M. AST Dew Tour - PlayStation Pro Moments Portland Play the Pros: Baltimore
Rock Bandits rejoice, both PAX and Locksley track packs are up along with the song export key. It would be nice to have a place to use that key though... A nice demo trifecta blesses our brothers from across the pond to round up this latest Euro PSN update:
Demo Soulcalibur IV, FREE NBA LIVE 09, FREE Fracture Demo, FREE
Videos Pain: Amusement Park Clown Toss Trailer, FREE Pain: Amusement Park Hot and Cold Trailer, FREE The Last Guy Launch Trailer, FREE Play TV Trailer, FREE Resistance 2 Twisted History Movie, FREE FALLOUT 3 OFFICIAL TRAILER, FREE Pure Exhilaration trailer, FREE
Wallpapers Pain- Go Kart, FREE Pain- Kenneth, FREE Pain- Kids, FREE Play TV, FREE
Themes infamous theme, FREE Pain-Amusement Park, FREE Pain- Kenneth, FREE Pain-Yeony, FREE Pain-Tati, FREE Play TV, FREE
Packs - Rock Band All Over Again, £0.99/€1.49 Don’t Make me Wait, £0.99/€1.49 She Does, £0.99/€1.49 Livin? At The Corner Of Dude And Rock Band - ‘Catastrophe’, £0.59/€0.79 Shhh?, £0.59/€0.79 Skullcrusher Mountain, £0.59/€0.79 Locksley Pack 1, £2.49/€3.99 The Pax 2008 Collection, £1.69/€2.29 Rock Band Song Export Key, £2.49/€3.49
What's here besides the PAIN-tastic PAIN Amusement Park? You Qore-heads have access to the MotorStorm: Pacific Rift demo to calm you until October 28, Metal-heads (yo!) can enjoy Metallica's Death Magnetic album in GH III form tomorrow (boo) but can enjoy the GH: Aerosmith demo today, and futbol-heads can try out the new FIFA demo.
Qore Digital Magazine Just a quick note to let you know that the MotorStorm: Pacific Rift demo is now available to all Qore annual subscribers and those customers that have purchased Episode 04.
How to get the MotorStorm: Pacific Rift demo: -Go into Qore Episode 04 under the game drop on the XMB -Go to the Download Center -Go to the “MotorStorm: Pacific Rift - Demo” box -Hit the “X” button and let the downloading begin!
Downloadable Games JEOPARDY! ($14.99)
Add-on Game Content PAIN Amusement Park ($5.99) PAIN: Yeony Character ($0.99) PAIN: Tati Character ($0.99) PAIN: Kenneth Character ($0.99)
Rock Band “Two Weeks” - All That Remains ($0.99) “This Calling” - All That Remains ($0.99) “Charlene (I’m Right Behind You)” - Stephen and the Colberts (Free) All That Remains Pack 1($2.99) - includes “This Calling,” “Two Weeks,” and “Chiron”
Arriving Friday 9/12/08 Guitar Hero III: Legends of Rock Metallica “Death Magnetic” Album ($17.99) “That Was Just Your Life” “The End Of The Line” “Broken, Beat & Scarred” “The Day That Never Comes” “All Nightmare Long” “Cyanide” “The Unforgiven III” “The Judas Kiss” “Suicide & Redemption J.H.” “Suicide & Redemption K.H.” “My Apocalypse”
Game Demos (free) FIFA 09 Demo Guitar Hero: Aerosmith Demo
Game Videos (free) Golden Axe: Beast Rider Trailer 2 FIFA 09 Trailer NHL 09 Teaser Trailer NHL 09 Defensive Sizzle Trailer Blitz: The League II - Trailer 2 Saints Row 2 – Uncle Gary Sticky Bombs Trailer Saints Row 2 – Uncle Gary Throwing People Trailer NFS Undercover Launch Trailer BiA: Hell’s Highway Brutality of War Gameplay Video Legendary Behind the Scenes Episode 2
PS3 Wallpaper (free) PAIN Amusement Park Wallpaper (x3)
PS3 Themes (free) Mirror’s Edge #1 Theme NFS Undercover Theme PAIN Amusement Park Theme PAIN: Kenneth Character Theme PAIN: Tati Character Theme PAIN: Yeony Character Theme
Trophy collectors get ready, the update for the PSN title Novastrike is a go. Highlights include toned down difficulties for those of you who have smashed one too many controllers, customizable controls, XMB playlist support, and the pièce de résistance, trophies. There is also so much more. More than I can talk about so why don't you visit the Official Playstation Blog to find out? Anyways, why are you still reading this? You should be downloading the update and earning those trophies.
Pure 1st Impressions: Should Motorstorm be Worried?
When it comes to looking at the PSN's shiny new Pure demo you first and foremost think it has got to set itself apart from the competiton. Surely that's a given?
In this case said competition is Motorstorm. This game automatically has a lot to live up to.
So here I am. I Fire up the demo, get through the tutorial, and the first song that comes on? Woman, by Wolfmother.
Erm. Is that not a bit familiar Disney? To me that song is an automatic reminder of Motorstorm.
The race is underway and the controls are familiar to a degree. The graphics are pretty enough although they seem to be a bit soft focused; like viewing everything through a greasy lens. Not distracting but certainly noticeable.
Then there's the 'race' part of it. I was so busy doing tricks and working to get my meter up for boosting for the next trick that I wound up finishing 13th. Not that I expected to get into first place or anything but there seems to be a lack of motivation to place well.
Riders seem to lack the interaction that made Motorstorm so personal. This is Disney so no swearing is a given. A shove or two would have been nice though! As a result of the kid-friendly Disney badge, the great time-sapping slo-mo crashes so loved in Motorstorm have been replaced by a wipe screen. Ho hum.
Admittedly it is nice to get straight into the action after a wipe out though it would have been nice to get a bit more grunt out of a fall or collision. Instead you get the Mickey Mouse Magic Wand of Restoration waved over you after every spill.
The full game promises over 40 tracks, 70 tricks, etc. and may well prove to be a real winner, though my gut reaction is that Motorstorm developers Evolution can breathe easy tonight.
Just some initial thoughts on it. This is by no means a review, rather my initial opinion on the demo version publicly available at you ever-so-local PSN.
Rejoice Qore junkies, your digital fix is here. Besides that, we got the Pure demo someone was looking forward to and more videos that you can shake a stick at (who does that anyway?).
We would like to mention the Rock Band PAX Pack 1, all proceeds will go toward Child's Play charity. Of course, do not forget PS3 Attitude's very own charity fund for GamesAid. Donate what you can, all the cool kids are doing it.
Qore Digital Magazine Qore Episode 04: September, 2008 ($2.99 Issue, $24.99 Annual Subscription) Downloadable Games NFL Head Coach 09 ($49.99) Add-on Game Content HAZE Destruction Pack ($9.99) Rock Band “Skullcrusher Mountain” - Jonathan Coulton ($0.99) “Shhh….” - The Darkest of the Hillside Thickets ($0.99) “Livin’ at the Corner of Dude and Catastrophe” - MC Frontalot ($0.99) PAX Pack 1 ($2.99) - includes “Shhh….” by The Darkest of the Hillside Thickets, “Livin’ at the Corner of Dude and Catastrophe” by MC Frontalot, and “Skullcrusher Mountain” by Jonathan Coulton.
Game Demos (free) PURE Demo Game Videos (free) JEOPARDY! Trailer Super Stardust HD Tips Video 1 Super Stardust HD Tips Video 2 PAIN Call Da Shot Mode Video Brothers in Arms: Hell’s Highway - Making Of #3: Counter Attack Legendary Behind the Scenes Episode 1 Midnight Club Los Angeles Trailer 2 Midnight Club Los Angeles Trailer 3 Red Baron Arcade Trailer Saints Row 2 – Uncle Gary Motorcycles Trailer Saints Row 2 – Uncle Gary Taunting Trailer
Movie and Blu-ray Trailers (free) The Ultimates Featurette Nick & Norah’s Infinite Playlist Trailer The Fall Trailer
This week's update is short but somewhat sweet considering we get 2(in my opinion pretty good) demos and 2 addon packs(among them the Warhawk triple pack that I was hoping for last week) Well it's finally here and it all equals some really good playing time. Although I still have'nt got past Trafalgar Square in The Last Guy, anyone else having trouble there?
D'arrr, it be the tin'ternet meme that keeps on a-kickin' like a scurvy dog. Ok, we're a couple of weeks early to be speaking like this but it's somewhat appropriate considering Pirates Vs. Ninjas : Dodgeball is not only about to get an Xbox live release but looks to be now possibly heading our way to the PSN.
And just in time too as, hopefully, the 8 player online game can now finally put to rest an age ole question which has sparked drunken brawls at BBQs and church congregations alike. Pirates ... or Ninjas?
When asked in an interview over at Joystiq if the game was PS3 bound, Christopher Stockman, studio director at Blazing Lizard, revealed that production on a PSN version was "[...] not hypothetical. But I can neither confirm nor deny that it's in progress ... but it's not hypothetical". Which confirms it? No? Or is this something like Schrödinger's Cat? Production on the PSN version of the game both exists and does not exist - at the same time. Just don't look at it or we're in trouble.
Considering the guys at Blazing Lizard had some issues with certification for the upcoming 360 release don't expect to see a PSN version appearing on the horizon, shiruken and Jolly Rogers a-waverin', for a while yet.
We didn't report it (because it was quickly confirmed as a breakdown in communication) but there was much furor across the gaming world last week when Sony's David Reeves announced that EA DICE's upcoming kinetosis flavoured Mirror's Edge was a PS3 "timed" exclusive.
It seems there was a grain of "exclusivity" truth in the rumour however as EA has confirmed to Eurogamer that there will be PS3 exclusive DLC content made available via the PSN. Considering EA DICE developed the game on the PS3 as the lead console, and certain maneuvers that Faith can perform (balancing on crossbeams for example) have been seen to be controlled by the Six-Axis motion sensors, it will be interesting to see if DICE will make use of these specific PS3 features for this new content.
What's this? The PS3 getting exclusive content over its nearest rival? Excuse me while I check outside to see if there's a chap on a white horse.
Guys that come last, stars that fall down, souls with some sort of caliber and figure skating for tough guys...what a great PS Store update!
Downloadable Games The Last Guy ($9.99) Warhawk Fallen Star Pack ($7.99) Warhawk Booster Combo ($15.99)
Rock Band “She Does” - Locksley ($0.99) “Don’t Make Me Wait” - Locksley ($0.99) “Don’t Make Me Wait” - Locksley ($0.99) “All Over Again” - Locksley ($0.99) Locksley Pack 1 ($2.99) - includes: “All Over Again,” “Don’t Make Me Wait,” and “She Does” by Locksley.
Game Demos (free) NHL 09 Demo SOULCALIBUR IV Demo
Game Videos (free) SOCOM Confrontation Extraction trailer LittleBigPlanet Leipzig “Sackzilla” Trailer Motorstorm Pacific Rift Leipzig Trailer PAIN Trauma Mode Trailer GT5 Prologue Play the Pros with Tanner Foust! Brothers in Arms: Hell’s Highway Machine Gun & Bazooka Video Brothers in Arms: Hell’s Highway Squad Gameplay Video Facebreaker Audition Video #1 Facebreaker Audition Video #2 Facebreaker Audition Video #3 Madden NFL 09 Gameplay Trailer Madden NFL 09 Madden Moments Trailer Madden NFL 09 Play Call Trailer Top Spin 3 Player Creator Trailer
Movie and Blu-ray Trailers (free) Quantum Of Solace Trailer Prom Night Trailer
More Penny Arcade's "Longest Game Title Ever" PSN Details Emerge
PS3 fans of verbose esoteric opaque gaming-centric missives (just like the former sentence) and kick-ass web-comic art were somewhat disappointed when Penny Arcade Adventures: On the Rain-Slick Precipice Of Darkness - Episode One (I am not typing that again, hereinafter to be referred as "That Penny Arcade Game") was only to be released on PC and the 360 back in May of this year. Joel DeYoung, producer at Hothead Games, has reiterated over at the PlayStation blog the main reason a concurrent PS3 release was not possible, attributing the delay to "engine incompatibilities". Considering the Torque Game Engine, which drives the web comic themed steam-punk-esque RPG/adventure/puzzle game, was developed for the Windows, OSX and Linux OSs, this is not a massive revelation.
Back in July however a PSN version was announced, testament to Hothead's original commitment to release the game on as many platforms as possible. Little has been mentioned since then however and we know they're busy working on Episode 2. Unfortunately a concrete release date is still somewhat nebulous with only the upcoming chilly season of "winter" revealed in the article.
Some other interesting points Joel makes include: an assurance that, now that they've licked the tricky porting issues, future episodic content should appear on the PS3 closer to the initial release (though we infer from this that, for now at least, the PS3 version will continue to launch after the PC and 360 versions), other Hothead games will support the PSN (Swarm and Deathspank maybe?), the game supports full 1080p resolution and, oh yeah, Trophies are confirmed.
"That Penny Arcade Game" on PS3 will be shown at this year's PAX with one lucky Penny Arcade fan (we hope) winning a signed version of, well, a PS3. What else?
This weeks European PS Store update is a little less than I expected, but The Last Guy should tie me over for a few hours, and with the new Warhawk expansion I really need to get in there and see how bad I really am.
I wonder where the Warhawk 3 in 1 bundle is though...
Playable The Last Guy The Last Guy Demo NHL 09 Demo
Add-ons Buzz! Junior Jungle Pack Warhawk - Operation Fallen Star
Videos Far Cry 2 trailer HAWX trailer The Last Guy Launch trailer PS3 Platinum trailer
Yes indeed, The Last Guy will be available for purchase tomorrow via the PS Store and inside the demo itself for $9.99. The original list PSN games keeps getting better and better don't you think?
With 15 stages varying from London, Los Angeles, Washington, D.C., Sydney, Berlin, and Chinatown in Yokohama, Japan there should be enough for world travelers out there to enjoy.
The full game offers more zombies, zombie bosses, online rankings and different ratings depending how well you perform in each level. The Last Guy smiles upon perfection it seems, PlayStation.Blog's Josh Miller hints : "Who knows, maybe something cool will happen if you get a good “clear” rating on all the levels… ". Easily done Mr. PlayStation.Blog U.S. Producer Josh Miller, you seem to forget that I am the last guy! The Last Guy is me! ... Sorry, I should not have said that.
Have you noticed something funky with certain demos as of late? Some do not say "Demo" or "Trial Version" in their name as they should. This effectively gives the impression to the unsuspecting PSN buddies in your list that a full version game is being played instead of a demo.
Recent culprits include but are not limited to: (these are the names shown in your PSN now playing status)
Star Wars: The Force Unleashed
Bionic Commando: Rearmed
1942: Joint Strike
LEGO Indiana Jones: The Original Adventures
Hail to the Chimp
Wolf of the Battlefield: Commando 3
I was going to amuse both you and I with a cleverly written rant, complete with conspiracy theories and a stern finger pointed at SCEA and all game makers involved. But because it's late at night (or early in the morning) and I need my beauty sleep, I'll just kindly ask: "What gives?"
I'll leave it to you (for now) to speculate how deep this rabbit hole really goes. I will return with an in-depth look in the near future.
Downloadable Games Ratchet & Clank Future: Quest for Booty ($14.99) EA SPORTS Live Score Tracker ($0.99)
Add-on Game Content Hot Shots Golf Out Of Bounds: Kratos Character ($1.99) HAZE Domination Pack (free) Guitar Hero III: Legends of Rock Dragonforce Track Pack ($6.25)
Rock Band “Through Being Cool” - Devo ($1.99) “Girl U Want” - Devo ($1.99) “Rio” - Duran Duran ($1.99) “Girls on Film” - Duran Duran “Get Your Rock On” 1 The Janitors ($0.99)
Game Demos (free) The Last Guy Demo STAR WARS The Force Unleashed Demo NFL Head Coach 09 Demo
Leipzig Game Videos (free) SCEE Leipzig Software Compilation Ratchet & Clank Future: Quest for Booty Launch Trailer inFamous Leipzig Trailer Warhawk Fallen Star Video
Game Videos (free) The Last Guy Cities Trailer PAIN Clown Toss Mode Trailer PAIN Hot n’ Cold Mode Trailer Vampire Rain Altered Species Trailer 5 Vampire Rain Gameplay Trailer #2 BiA Hell’s Highway Making of #1: Operation Brothers in Arms Hell’s Highway Making of #2: Roll Call Madden NFL 09 Backtrack Video Madden NFL 09 Rewind Video Madden NFL 09 Virtual Trainer Video
It's finally coming, WipEout HD is taking over the PSN this Fall.
Word came via PlayStation.Blog to get us in the 1080p/60fps futuristic racing mood:
Best tracks from previous versions reworked for the PS3 game.
Online (up to 8 players) and offline racing modes.
2-player split-screen mode.
Trophy support (yay).
SIXAXIS support (for the masochist in all of us).
Remixed 5.1 surround sound soundtrack.
Custom PS3 XMB playlist support (yay x2).
Now your WipEout dreams of racing to that hot new Ricky Martin CD can be fulfilled in your PS3, just make sure there is nobody around. Stay tuned for more info on price, release date and trophy details.
So Sony, how about a demo? We swear we will sell our firstborn (or start working on them ASAP) to meet your ransom demands.
If you ran out of challenge rooms to swear/throw blunt objects at, have no worries. Capcom has outed two secretly secret codes for two insanely insane challenge stages for Bionic Commando: Rearmed. It has not even been a week since both American and European releases and here they are throwing more challenges at us. What are we, bionic?
70's pop culture references aside, it appears that the unlocking method is as challenging as the rooms themselves: "Put in the code during the splash screen of the game (where only the logo and the words “Press START” are shown). If the intro starts to run again before a code is punched in it, you fail and you must go back to the splash screen to start again." GamesRadar Challenge Room R1, Triangle, Square, Square, Up, Down, L1, L1, Up, Down, Start
Those room names are somewhat familiar, wouldn't you say? I wonder which one is the most difficult of the two. Give them a go, come back and leave us a comment. That is if your hands survived the ordeal.
The Pan European Game Information board (or PEGI for those that know her well) recently rated Puzzle Quest: Challenge of the Warlords - Revenge of the Plague Lord for the PlayStation Network. Say that tilte three times fast! No, strike that. Once is enough.
Besides having one of the longest names in PSN history, this could potentially lead to an European PSN release although no official announcement from D3 has been released at the time of this post.
PEGI is the European counterpart to America's ESRB, being the standard rating system in most of Europe.
For those of you on the fence about purchasing Criterion's most recent Burnout iteration, Burnout Paradise, this recent announcement may just tip your hand.
Coming this fall, the game will be made available on PSN for the bargain price of $29.99, or about €20.49. In addition, the game will download with all previously released DLC as part of the install, simplifying the lengthy update process to a single step.
Or, as Jeremy Chubb, Producer of Criterion Games, puts it, "this is an all-singing, all-dancing version complete with all the free packs so far. Here are some of the highlights. All new game modes, like Online Marked Man and Online Road Rage. Awesome new vehicles, including the Hunter Olympus and Nakamura Rai-jin Turbo. 70 all-new challenges featuring against-the-clock gameplay and leaderboards plus the in-game calendar and news page."
Ready for the best news yet? This direct download option is a PlayStation 3 exclusive. Criterion decided to do their initial development on the PlayStation 3; they're continuing their excellent support for the system with this announcement.
The download should be around the release of the Burnout Bikes pack, which will bring motorcycles to the Burnout world for the first time. Criterion has also announced that the Addition of Trophies will occur after the release of Burnout Bikes. With the ongoing support and ever-changing nature of Burnout Paradise, there's never been a better time to buy.
Make room (in your hard drive) for Quest for Booty
We all love the Ratchet & Clank series. The newest installment (think of it as an expansion) in the series hits the PSN Store on August 21 (but you already knew that, didn't you?).
What you didn't know is the amount of "gigs" it will take up in your hard drive. Well, it's official; 2.3Gb.
Pretty decent, if you consider the amount of gameplay you can squeeze out of it. Rumor has it that it will take about 5 to 6 hours to complete it. For the price of $14.99 (that's about €10/£8), you should consider it a must-have. Especially if you are a fan of the adventurous duet.
Street Fighter fans will be excited to read that Capcom is releasing Street Fighter Alpha to the PSN this week. So far it is only confirmed for the American store but we will keep you updated if we find out about a European release.
It's good to see more PS1 games coming to the PSN outside Japan. I am personally hoping that Capcom will bring the Resident Evil series to the UK and USA.
"Patrick: What are some of the ways you introduce new challenges to the player? We played one level where the gravity continually shifts– are there other surprises like that to be found?
Dylan: Yes, the gravity stage is my personal favourite, it’s something I’ve wanted to put in a game since I was about ten years old. Games are abstract so the current trend towards realism is frustrating, we need more games like Portal for example. Anyway, we have a no. of other cool gimmicks in there, and they are introduced to the player over the course of playing the game, so I shouldn’t reveal them too much as it is more fun to be surprised by them..."
In a new feature that has easily the worst name we've made up for a feature ever, we've been involved in a round table discussion with our friends over at TheSixthAxis.
In this edition we discuss some of the new PSN titles that are on their way, following their respective announcements at E3.
So if you want to find out what we and the guys at TSA think of games like Fat Princess, Eden and Rag Doll Kung Fu, hop over to TheSixthAxis now to read the entire mash-up.
"Nofi: I thought it looked a bit dull. All this ‘Grunts’ and ‘Jarheads’ is terribly generic. It’s like a side-scroller without any soul.
Michael: Nah. Top of my list and expect future TSAN nights to be made of this.
Dolph: We’re more excited about another ‘Commando’ PSN game right now - shall we say a title that has recently been ‘Rearmed’ - but that doesn’t mean this one won’t get our 2D retro-gaming juices flowing..."
Echochrome finally makes its way to the European store today, despite having been available in Japan and the US for a while.
Both the PS3 and PSP versions are available for your buying pleasure.
Other than that, it's a bit of a lacklustre update. Where, for example, is Elefunk, which has now appeared on the Japanese store? Why has Super Puzzle Fighter still not made an appearance, despite the fact that the US version now supports multiple languages?
We can't complain too much, given the massive improvement of late regarding EU Store updates, but sometimes we do wonder why the content gulf still exists between regions.
Here's the list:
Echochrome for PS3 (£6.99) Echochrome for PSP (£4.99)
Demos (all free)
Top Spin 3
High Velocity Bowling - Amber Vorhees (£0.69)
Videos (all free)
Echochrome trailer Movement - 8 videos Kung Fu Panda movie trailer
A while back, some trademark spotters saw that Sony had secured the title 'The Last Guy', and everyone assumed it was for a forthcoming game.
Sony Japan have now launched a teaser site for the aforementioned game. What do we know right now?
It involves a lot of red stickmen.
The teaser site soundtrack seems to be a direct rip-off - sorry - homage to 'Popcorn' by Hot Butter. You may remember this track from the old ZX Spectrum game, Pyjamarama (a sort of Manic Miner rip-off - honestly, I mean homage).
A launch-party image from GameSpot Japan (below) tells us that the United Rescue Force are, in some way, involved in all this.
We'll all know more on the 11th July (this Friday).
Thankfully, we can fill in some of the gaps for you.
Our man in Japan tells us to expect a 'rescue game', with a top-down view of a city and the task of leading civilians to the 'Escape Zone'. Apparently, you'll need to save V.I.Ps too for extra bonus points.
Where do the red stickmen come in? Don't worry - the graphics are apparently top-notch as you'd expect, but in the status screen after each level everyone you have saved is represented by one of the stickmen. The V.I.P stickmen are bigger and carry more points, naturally.
We've been told the city itself looks like Google Earth on steroids, as if the satellites they were using had 20 megapixel cameras and were hovering from just a mile up. Whether The Last Guy uses actual cityscape photos or a 3D representation is up for grabs.
Come back in two days and we'll have more for you.
During the Sony Strategic Meeting in Tokyo today, Sony announced a service that will allow PS3 owners to view daily world news interactively.
The system, billed under their Life with PlayStation brand, allows you to zoom around a virtual globe (not unlike the one in the Folding@Home application) and gain world news from various cities. The service will allow later on for geo-tagged pictures to be viewed on the globe, and is part of a whole slew of non-game services Sony are planning for the future.
The idea is a simple one. Since many people switch on their TVs in the morning to get news of what is going on, Sony want you to switch on your PS3 as well and use that to deliver the information you require, whilst playing music in the background and linking into other services to be announced in the future.
Since this new Life with PlayStation brand has been announced in a Strategic Meeting that concentrated on services that will be launched before March 2009, I think we can assume these new features will appear in the following eight months.
Despite some talk that the European PS Store updates were going to slow down, this seems like another credible update. Two demos, a slew of add-ons and the usual videos and themes.
Of course, you may have already played the two demos from the US Store, so for those of you that did, I'm afraid you'll be wondering whether the add-ons are more up your street. And it's likely that if you enjoy playing Warhawk, you won't need the Booster Combo pack either.
But still, it's a reasonable update. Here's the full list:
Demos (all free)
Civilization Revolution Dark Sector
Warhawk - Booster Combo Pack (Operation Omega Dawn and Operation Broken Mirror) (£4.99) Guitar Hero III - Coldplay track pack (£3.99) Everybody's Golf: World Tour - Oceania Resort Course (£2.99) High Stakes Poker add-on (free)
Videos (all free)
GT Academy Launch Film Battlefield: Bad Company trailers (x3) Movement - Old Man trailer Movement - Preview trailer
Wallpapers and themes (all free)
High Velocity Bowling - Postcard theme High Velocity Bowling - Bowl theme High Velocity Bowling - Strike theme Pain - Nigel theme
Qore is a new PS Store-based 'magazine' that will include news, videos and information on all things PS3, presented by Veronica Belmont.
There will be all sorts of special content inside Qore, including access to demos, beta invitations and game add-ons. The downside? Qore is a SCEA-only initiative, so we're not going to get to see it over here in Europe any time soon.
Priced at $2.99 per 'episode' or $24.99 for an annual subscription containing 13 editions, the first will be made available this Thursday on the US PS Store.
After such a good showing recently by SCEE on the weekly PS Store updates, it's a shame to see the balance of power shift massively Stateside once more.
It has been one of the titles that we feel has been held back for far too long, especially since the US version gained an update that allowed you to select various languages over a month ago, but Super Puzzle Fighter II Turbo HD Remix is finally here.
In addition, there's an Army of Two map pack, Rayman (PS1) and MediEvil Resurrection (PSP).
Here's the full list:
Super Puzzle Fighter II Turbo HD Remix (£6.99) Rayman - PS1 game for PS3/PSP (£3.49) MediEvil Resurrection - PSP game (£14.99)
Army of Two Veteran map pack (free)
Videos (all free)
Metal Gear Solid 4 - E3 Trailer Overlord - Trailer Super Stardust HD - Solo & Teamplay Trailer
Wallpapers & Themes (all free)
PixelJunk Monsters wallpaper Prince of Persia wallpaper (x2)
PlayStation Day 2008; European PS Store update for 6th May
As we revealed earlier today, there was going to be an additional update to celebrate the PlayStation Day event in London.
We knew about some of the items on the list, but were surprised to see the likes of High Velocity Bowling finally appear in Europe.
Here's the full list of items you can download today:
Blast Factor Advanced (£4.99) High Velocity Bowling (£4.99) Street Skater - PS1 game for PSP/PS3 (£3.49)
Demos (all free)
Haze Condemned 2
High Velocity Bowling - Mike (£0.69)
Videos (all free)
Buzz! Quiz TV Secret Agent Clank Siren: Blood Curse Motorstorm: Pacific Rift PS Day Showcase
Amongst all these updates you'll have noticed two name changes; one we knew about a few days ago, the other was announced today. Yes, Motorstorm 2 is officially subtitled Pacific Rift, and Siren: New Translation has been, erm, translated to Siren: Blood Curse.
So far since the launch of the new PS Store, European has seen it's fair share of good quality updates. Certainly, the situation appears to be much better than before and SCEE seem to be coming good on their promise that they would 'sort the situation out' by the Summer.
It would be a shame, therefore, to see a lacklustre update this week, wouldn't it?
Here's the full list of available items:
Ape Quest (£8.99)
Need for Speed Pro Street - Bugatti Veyron (£1.99) Need for Speed Pro Street - Mclaren F1 (£1.99) Need for Speed Pro Street - Premium Car Pack (£3.49) Need for Speed Pro Street - Premium Car Pack 2 (£3.49) Snakeball - Team Mode Pack (£1.99) Kane & Lynch - Fragile Alliance Maps (free)
Demos (all free)
Ape Quest Starter Pack
Videos (all free)
Ironman movie trailer
Wallpapers and Themes (all free)
Rainbow Six Vegas 2 Theme Dark Sector Theme Haze Theme Haze Wallpaper
Obviously, anyone still playing Kane & Lynch can't complain about the value for money the extra map pack represents, but the big news of the week has to be Ape Quest.
Including the instantly recognisable characters from the Ape Escape franchise, this is an RPG-style quest that sees you battling evil in the kingdom of Toqsica. You can download a starter pack and then pick up the full game if you like it.
There are also a good range of extra vehicles for Need for Speed, although we're wondering if anyone is still playing the 'street racer' since the release of Burnout Paradise. One point though - to use the car packs you must own the version of Need for Speed: Pro Street that has the disc ID BLES-00175 (you'll usually find this printed on the disc under the PlayStation logo).
So on balance, another good update from SCEE. Here's hoping the momentum carries through for the foreseeable future.
Don't forget you still have time to win 2Kg of prime video-game swag in our competition.
We've been excited about Capcom's Bionic Commando: Rearmed for some time now. The re-imagining of a classic 2d action-platformer, BC:R is a perfect example of the type of 'classic game reuventation' we had in mind when ThreeSpeech featured our guest article.
Now, Capcom have confirmed titles and release windows for a whole range of PSN titles, available this year on the PlayStation Store.
As well as BC:R, which is due to arrive any time now, they have announced 1942: Joint Strike will appear this Summer. Another update to a classic top-down shooter, this could be another exciting update.
In addition, you can expect to see Plunder and the long-awaited Super Street Fighter 2 Turbo HD Remix arrive in the Summer months. Plunder is a real-time strategy game developed for Capcom by Certain Affinity.
Finally, Capcom also announced two titles that have no current launch window - Wolf of the Battlefield and Talisman.
Talisman is the videogame version of the classic board game from Games Workshop. Apparently, this title was meant to coincide with the release of the 4th edition of the popular board game when it launched late last year, but Capcom halted work on the title to seek a new developer.
It is the second week since the PS Store got it's shiny new look and we're treated to our third update already. Both the 'launch day' bonus items and the regular weekly update brought Europe a good amount of new stuff to get our teeth into - so what about this week?
The big news is the CoD4 Variety Pack has arrived. The pack, which brings us four new multiplayer maps - Broadcast, Creek, Chinatown and Killhouse - appeared on the store (after a short delay - it wasn't there initially). Speaking of CoD4, don't forget that this weekend is 'Double XP' weekend in CoD4, and Friday is 'play with the devs' day between 19:00 to 22:00 UK time and from 01:00 to 04:00 UK time on Saturday morning.
There is also a CoD4 v1.30 patch that is available now when you launch the game. The patch adds two new game modes that take advantage of the Variety Pack maps.
Here's what is included in the update:
Bishi Bashi Special (PS1 game for PS3/PSP) (£3.49) Command & Conquer (PS1 game for PS3/PSP) (£3.49) Flow (PSP version) (£4.99)
Call of Duty 4 Variety Pack (£6.99)
Demos (all free)
Rocketmen: Axis of Evil - PS3 Demo God of War: Chains of Olympus - PSP Demo
MGS4 Sneak Out wallpaper Dark Sector wallpaper Motorstorm wallpapers (7 images)
The release of two new PS1 games will appeal to some gamers who like their fix 'retro-style'. The Rocketmen demo is the same as the one we played from the US Store a little while back, and you may remember our review of the game.
It is nice to see a full game and a demo for the PSP appear, further showing the improving bond between the PS3 and its little brother.
As far as the Variety Pack in concerned, some may argue that £6.99 is a lot to pay for four new maps. The Xbox 360 version of the Variety Pack was 800 MS points I believe, which equates to about $10. $10 in local money is £5.10, so £6.99 does appear slightly inflated.
Having said that, you can't buy a coffee for you and your mates in London for less than that, let alone a few beers. We still think it's reasonable value, but it would have been nice to see some price parity.
AU Store; 'I Got The Music In Me' - not any more you don't...
Whilst the 2.30 update has brought along a shiny new PlayStation Store that seems to be winning universal praise, it appears there is a downside if you're in Australia.
Not only do our antipodean friends have to deal with a version of GTA: IV that looks more like the Coke Side of Life, now we have discovered that something else is missing.
The one thing that made the AU Store stand out from the crowd was the availability of free music videos from Sony BMG artists. Not only is there no category for music videos anywhere on the new store, but all the pre-existing videos have been taken down.
So if you were pining for that Bic Runga video you accidentally deleted, I'm afraid you'll have to find it elsewhere.
Of course, this does mean that there's a good chance the much-rumoured music and movie download service might be just around the corner. Does this new firmware have even more delights in 'store' than we thought?
Firmware 2.30 arrives, along with a PS Store update
Sony sure do know how to make us happy right now.
Not only does firmware 2.30 hit the network before most people have woken up, but the nice new PlayStation Store has a few updates included in it as well.
The first thing you notice is just how fast the new store loads in comparison to the old one. And the zoom 'n' fade between windows is much better in real life than it showed up on the walkthrough video.
In terms of new content, there is an awesome update for Super Stardust HD that adds four new game modes and a retro soundtrack, amongst other things.
We have some new Guitar Hero III content from the band Dropkick Murphys and then there's the Sega Superstars Demo we were expecting to hit on Thursday.
Finally, we get a Bionic Commando Rearmed trailer and a second Lost Planet trailer.
This is good, but it's going to get better this week with the arrival of Metal Gear Online and the next Warhawk expansion - Operation Broken Mirror.
It probably won't have escaped your notice that the PlayStation Store is 'down for maintenance' at the moment as we lead up to the release of firmware 2.30 and the brand spanking new store.
So now seems like the perfect opportunity to say a fond farewell to the old, browser-based PS Store.
There have been times, being in the UK, when we wondered if the Store was worth having at all. The occasional nonsense update from SCEE has left us scratching our quite considerable heads.
But overall, and never forgetting it is a free service, we have enjoyed a good array of demos, games, add-ons, videos, wallpapers, themes and the odd surprise here and there.
Tomorrow is the big reveal - look out for your PS3 nagging you for an update. That'll be your cue to download v2.30 and gain access to the shiny new store.
Then check again Thursday for the first update of the new era. We already know what's coming to the PS Store this week, and if that is an indication of times to come then we should all be very happy indeed.
Metal Gear Online has been offered as a beta for people that pre-order in the US and Japan, and we've been wondering what will happen to a European beta.Konami said earlier in the week that the beta was definitely coming to Europe, but still we had no details of how to get access.
Now, SCEE have confirmed that a completely open beta program will start next Thursday (17th) as part of the new store's first update. Yes - you'll be able to play MGO next week and you don't even have to pre-order MGS4.
In addition to the MGO beta, Europe will also get a Lair update that allows you to control the game using the analogue sticks, some new dragons for Lair, a Sega Superstar Tennis demo (same one that hit the US a few weeks back) and - importantly - Warhawk's Operation Broken Mirror map and APV pack.
There will also be a smattering of videos, including the latest GTA: IV trailer.
If this is how European updates are going to look in the future, we all have nothing to worry about!
I'm sure you don't need reminding, but there will be no update today whilst we await Firmware 2.30 and the new-look PS Store.
But as promised, SCEA have presented us with a walk-through video of the upgraded store, presented by Grace Chen - the woman that posts on the Official PlayStation Blog about the usual weekly US store updates.
In addition, it has now been confirmed that the 2.30 update will happen on the 15th April. 'But that's not a Thursday', I hear you cry. Because the update happens on a Tuesday, we're not sure whether the firmware will simply allow you access to the new store with the existing content, or whether the new items we're expecting will arrive with it. Sony aren't confirming either way.
Take a look at the video below and look out for your firmware update this coming Tuesday.
Latest PlayStation Store screens show new features
Grace Chen over at the Official PlayStation Blog has been reminding us that there will be no updates until the new PS Store is unleashed.
Whilst Grace has confirmed what we knew - a video will be out next week to walk us through the new Store - the new screenshots that were put up at the blog show off an extra feature not seen before.
Looking at the third picture in our gallery (below), you'll see a 'preview' button. Some keen readers spotted this and asked what previews we can expect, and Grace had the - erm - grace to reply:
"Sometimes it will be a video, other times it may be screenshots."
Simply put, in some cases you'll be able to watch a preview video of the game you're about to buy, which is a great idea.
The red bag you see in one of the screens signifies that you have already bought that item.
Along with the 'filter by type of game' functionality and the altogether fresher look, this update is looking mighty nice.
In case you hadn't heard, the new Store doesn't use the browser as it's engine and will require a firmware upgrade to version 2.30. It will still be region-free, so those of us with multiple region accounts won't be locked out.
Despite hanging around (well, actually I was playing GT5: Prologue on Blu-ray) until about 02:30 this morning, the weekly update just didn't appear.
We know that the original plan was to have the update arrive early evening yesterday. Then there were rumours that things would be held back until the GTA: IV trailer launched. Either way, something broke.
And that is, after all, what software does. It breaks every now and then. Regardless of whether you're on a free network like the PSN, or if you pay a monthly fee like on XBL, it is occasionally not going to work. It's just unfortunate that it didn't work on the day many people were looking forward to downloading the PSN version of GT5: Prologue.
So other than the biggest download of the year so far and the one-day delay, what else was made news on the PS Store today?
Here's the list:
GT5: Prologue (£24.99) Reel Fishing (for PSP and PS3; £3.49)
Demos (all free)
EUFA EURO 2008
Turok Map Pack (£1.99) Unreal Tournament III Map Pack (free) Eye of Judgement Biolith Rebellion Set 2 (£6.99)
Videos (all free)
GT5: Prologue TV trailer Dark Sector - five trailers Everybody's Golf World Tour trailer Eye of Judgement Biolith Rebellion Set 2 trailer Dynasty Warriors 6 Producer Q&A
Two full games (one of them monumental), a demo, two map packs, the extra card set for Eye of Judgement and a bunch of videos.
I'd say that was worth the extra day, wouldn't you?
PAIN has finally arrived as expected on the European PS Store. We're really pleased to see it has made it's way over here and can't wait to start tossing mimes (no, that's not a euphemism for anything else, before you ask).
So what else came our way today in what Sony are saying will be "the end of poor EU updates"?
Here's the full list:
PAIN - Cookie character (£0.69) PAIN - Hung Lo character (£0.69) PAIN - Santa character (£0.69) PAIN - Scurv Dogg character (£0.69) PAIN - Muffy character (£0.69) PAIN - Ginger character (£0.69) PAIN - Fun with Explosives Pack (free) Stranglehold - Map Pack (£9.99)
Videos (all free)
Motorstorm is Back - Motorstorm 2 trailer
It's nice to get a decent update. In fact it's the best one of the year so far, and that's just because PAIN is finally here with all it's extra add-ons as promised. Admittedly, the rest of the content is still a little lacking, but we're not complaining too much - the Strangehold Map Pack is welcome too.
Let's hope SCEE will keep to their word and ensure that future weekly PS Store updates will be as good, if not better!
PAIN and Call of Duty 4 'feature' patch on the way this week
It seems like an eternity has passed since PAIN was first launched in the US, but the wait is finally over.
Not only will PAIN be released in Europe this week (on Thursday as usual) but several of the expansion packs that have been trickling into the US Store over the last four months will be released with it, ensuring we gain as much PAIN as we can handle.
In fact, this may be a turnaround for the EU PS Store as Sony were quoted as saying that last week's update would be "the last bad one for a while". Let's hope that's true.
We also have heard word that the Call of Duty 4 feature patch (officially being called the Variety Patch for some reason) will reach us this week as well. We know the patch has already been in the certification process for around a week and a half, so we would expect it to be made available towards the end of this week.
We already covered the details of the CoD4 patch in a previous story, so go and have a read to make sure you're familiar with all the changes.
Another week, another poor showing on the EU PS Store.
This week we do get some more GH III content, but that's about all you can look forward to.
After last week's announcement that PAIN would be coming in March, we're now absolutely certain it will hit next week. We're also pretty sure that Europe will finally see the Shivering Isles add-on for Oblivion soon following last week's trailer.
But all of this anticipation isn't helping SCEE's cause. The natives are getting restless on this side of the pond, and we need to see some decent content arrive in order to even begin to fix the lasting reputation the EU PS Store is getting.
Let's hope that next week sees the beginning of better times ahead.
Here's the list:
Guitar Hero III - Modern Metal track pack (£3.99) - three songs from artsists such as Avenged Sevenfold, Thrice and Deftones
Tiki Games, who previously delivered the PSP exclusive Galaxy's End, are about to launch NOVASTRIKE on to the PSN.
Available soon via the PS Store, NOVASTRIKE is a top-down shooter reminiscent of arcade shooters from the 80's and 90's - just with better graphics of course!
We have the full details of what to expect when NOVASTRIKE hits the PS Store:
Seven challenging stages driven by objective-based goals
Progressive weapon acquisition and upgrade system: as the player collects weapon drops from enemy ships the weapons themselves become available to the Scythe (the name of your ship) - there are nine base weapon systems, each with three subsequent upgrade levels
Air and ground targets: two separate weapon systems allow the player to combat both air and ground opponents
You're not alone: friendly fighters, bombers, and destroyers will aid you in your efforts to vanquish the Draelus invasion
DualShock 3 support
Continuing support: Tiki Games will be developing additional content for NOVASTRIKE throughout 2008
"NOVASTRIKE takes its roots from the toughest shoot-'em-ups, and brings that gameplay into a free-roaming, unpredictable space - and when players think they’ve conquered that, our continued support for the game will keep them on their toes with all-new game content." - Kevin McCann, President and Creative Director, Tiki Games
Yesterday finally saw the release of Capcom's Rocketmen: Axis of Evil on he PS Store in the US. The game was also launched two days ago on the X360.
The first we saw of Rocketmen was almost a year ago (April 2007 in fact) when Capcom released the initial batch of screenshots. The release date was originally Autumn 2007, so has the game benefitted from being in the kiln for an extra two seasons?
The graphical style of the game is the first thing that makes you feel uneasy. The cel-shaded comic-book style graphics are pleasing to the eye, but the animation on the title screen and in the many, may cut-scenes is - frankly - bizarre.
The opening title, for example, shows three of the main characters jittering around in front of you like they all have ADD.
When you fire up the demo you are given the opportunity to create a character, and the options allow you a good amount of customisation. If you go ahead an buy the full game in order to earn lots of the various credits the game offers a good number of additional customisations become available.
It is after creating your character that you are subjected to the most bizarre graphical style choice yet - cut-scenes that quickly snap each character into a fixed pose for seconds until they've delivered their line from the (not funny or interesting) script. The result is quite unnerving, as the characters jump from line to line as if you're watching them in a strange 0.2 frames-per-second mode.
The amount of cut-scenes also detracts from the action. Just when you're in the middle of some frantic shooting against the martian hordes, you will brush past a pick-up only to be launched into a whole speech about the item you touched.
But the worst element of Rocketmen, the one thing that makes it almost unbearable to play, is the camera.
The camera moves you forward towards your next natural goal, but it moves very slowly in comparison to your character. Whilst this might be a gameplay choice the developers thought would promote movement strategy, in reality it's just plain annoying.
However, that is not the most heinous crime the camera commits.
The viewpoint moves you forward towards your next goal but doesn't allow you to go back. Because it seems to move you based on certain trigger items (i.e. when you pick up something, the camera assumes that part of the level is done and so moves you on) you often find that you can't collect the items that were dropped by the martians after you sent them packing.
Even worse, the camera often pushes you forward into clumps of martian enemies leaving you absolutely no space on the screen to avoid their rapid-fire pistols.
Rocketmen could have been good fun but the bizarre animation, annoying cut-scenes and terrible camera mechanic ruin the game entirely. No amount of funky weapons, armoured clothing and character customisations will ever make it fun enough to play for long.
The PlayStation Store has been updated once again. Will we get more than we did last week? Well, we couldn't get any less, could we?
In fact, it's not a bad update at all if you like add-ons.
The flOw expansion pack has made its way over to Europe. flOw has always been a little but of a favourite here at PS3 Attitude. When you've had a stressful day, it has a happy knack of unwinding the knots in your muscles faster than a massusse on crack - and with no pressure to have a 'happy ending'.
Guitar Hero III content is always welcome, and No Doubt is as good a track pack to have - even if it's just for 'Don't Speak'.
Here's the full list:
flOw expansion pack (£1.99)
Guitar Hero III - No Doubt Track Pack (£3.99)
Videos (all free)
Oblivion Shivering Isles trailer
WipEout HD trailer
Uncharted 'DJ Shadow' trailer
The Pursuit of Happyness Blu-ray movie trailer
Reign Over Me Blu-ray movie trailer
Perfect Stranger Blu-ray movie trailer
Themes (all free)
So - two add-ons amongst a bunch of videos and a theme. Like I said - it can't be worse than last week!
There have been rumours floating around for days, but we can now confirm the PlayStation Store is going to get a big overhaul in the early part of April.
At the Destination PlayStation show recently (you know, the retailer event where they announced the Metal Gear Solid 4 release date) Sony gave details of the changes. Because nothing concrete came out of that event, rumours spread quickly about the possibilities - including talk of a new video store that allows you to download movies and music videos.
SCEA's John Hight has now told the guys and gals at Gamasutra:
"We give [Sony's PSN team] a lot of feedback based on how our customers are reacting to things, and I think you will see a pretty big change in the PlayStation Network in the early part of April, where we roll out some new interface stuff largely based on customer feedback. Simplification, cutting down on the number of mouse clicks, making it easier to find stuff that you want to find... that's kind of an outgrowth of us having more content now, so we have to make sure that you can get at it easily."
So whilst details of the video store are still thin on the ground, we do now know that the PS Store will look very different this coming month. We'll keep our ear to the ground for more details as they are confirmed.
That still means there's a whole bunch of releases Sony are keeping from the PS Store, but this is a good start. And whilst the press release didn't mention anything specific, we do know that Super Puzzle Fighter is now in various European languages, so surely that can't be far behind.
Want to get an early taste of what Echochrome has to offer? You do?! Good.
Because next week the PS3 version of Echochrome will be made available, in demo form, on the Japanese PS Store. Not only that, but the PSP version will also be available via the PlayStation Store for PC and at the various PlayStation Spot locations across Japan.
So for those of you who have a Japanese PSN account, get ready for some mad Escher-like black & white puzzling - your first taste of Echochrome's brilliance is less than a week away.
Over the weekend the US version of Super Puzzle Fighter II Turbo HD Remix (try saying that 10 times fast, when drunk) got an update.
Capcom released details of the update and, in their own words, here's what changed:
Voice Chat added!
Localized for English, French, Italian, German, and Spanish
A few oddball bugs got fixed as well, including one that personally annoyed me: Previously people did not get a loss if they lost connection (or *cough*pulled*cough*) in a ranked game. Now the, uh… “disconnected” will get a loss upon completion of their next ranked game.
I say 'in their own words' because we'd never spell 'localised' with a 'z'.
So does that mean we are finally going to see Super Puzzle Fighter II etc. etc. come to the European PS Store at last?!
We can't get any confirmation as yet, but we sure hope so.
There's the Lost Planet Demo that was already on the US store (then off again, then back on, thanks to bugs). There's some video for Assassin's Creed (which has been out for months) and Conflict: Denied Ops (which is a disasterous FPS) and there are a couple of DMC4 wallpapers and a theme.
The only minor saving grace is that Snakeball is finally in Europe. It's fun, but the gameplay is way over-complicated to be a classic. At a shade under five quid, I'm passing thanks. If it was £2 or less like LocoRoco Cocoreccho was, it would be a no brainer.
GDC 08; Top PSN download list shows EU/US taste divide
Our friends over at PS3 Fanboy were privy to a presentation by Sony yesterday about the top 10 PSN purchases and demos in both the US and Europe.
The results are interesting, not only because somehow Mortal Kombat II made it on to both the EU and US list!
In the US flOw is the number 1 best seller, whilst in Europe the plaudits go to Tekken 5: Dark Resurrection.
Of course, much of the 'taste difference' between the Atlantically-challenged continents will be down to the simple fact that some of the top US titles still haven't made there way over here yet, or haven't been out long enough to figure on the list (like Riff: Everyday Shooter for example). PAIN and High Velocity Bowling are two of the usual suspects in this case.
They might not have hit the big time with PixelJunk Racers, but Q-Games showed us they have more to them when Monsters came along.
Now they're adding to their list of titles with the forthcoming PixelJunk Eden.
Announced at GDC 08 this really does remind me a lot of the inertia and gravity experienced when playing Thrust many moons ago.
Originally for the Acorn Electron and BBC Micro, I first played Thrust when it was ported to the C64. When you had the pod attached to your spacecraft, the inertia and gravity meant you could be spiralling out of control.
This seems to take from that oldest of game genres and add something new, borrowing from games like Rez and LocoRoco for it's style cues.
If the guys at Q-Games keep producing potential gems like this, we'll all be happy to forget 'Racers'...
So what happened on the US store whilst us Brits were sleeping?
We know MTV have committed to providing one Rock Band DLC every week, so that's a given. Did the US get any new games or demos then?
If you're a baseball fan (or even if you are not), MLB 08 is worth downloading. The game looks incredible as far as the graphics are concerned. It's worth downlading just to look at it.
Outside of that, it's all trailers at the US store. There's really not much to say since the majority of the videos are available on the 'net anyhow. It's nice to see another LittleBigPlanet trailer, of course, but I'm not overwhelmed.
So, I think we can count that as a win for Europe this week. Third time ever - woo hoo!
On Valentine's Day, what did Sony send us by way of saying 'Be Mine'?
Only one of the games we've been waiting an age for. Oh Sony, how you tease us.
Yes, Riff: Everyday Shooter is finally here as expected and we're as happy as can be.
Whilst it is tempting to stop the update right there and not worry about anything else, there were some other downloads available today. There's some additional GHIII tracks and a demo of the briliant Everybody's Golf.
Hey, maybe this will be the third week in history where we beat the US for content...
Here's the full list:
Riff: Everyday Shooter (£4.99)
Demos (all free)
Everybody's Golf 5
Guitar Hero III - Classic Rock track pack (£3.99)
Videos (all free)
Conflict: Denied Ops - 1 x trailer and 2 x 'developer diary' Spiderwick movie trailer
We have no idea what took so long, but the wait is nearly over.
After having been launched in the US on the PlayStation Store back in October 2007, we are finally going to see Everyday Shooter appear on the PS Store update in Europe this week.
When we played this title last November at GameCity '07 in Nottingham, it really grabbed our attention. Everyday Shooter (which seems to have gained the word 'Riff' in front of it's name during the delay) is a completely original shooter that owes more to titles like Rez than it does to Super Stardust.
We thought that Jonathan Mak's incredible creation would appear a few weeks back but it still didn't materialise. We're hoping that the news of this week's release is solid so we can all get a taste of just how brilliant and compelling this game is.
Continuing our new format, we'll be discussing the US update each week rather than reporting it due to the time difference.
Looking at the update this week, details of which are available on the Official PlayStation Blog as usual, it seems fairly even-handed versus the European update.
Both sides of the Atlantic got the Sky Diving game, both got the free add-on for Motorstorm and both got a trailer or two.
The US did get the Lost Planet online demo, which we have yet to get to work on our UK machine (we fear it may not have worldwide servers yet). Personally, I'm not that worried about Lost Planet - it didn't excite me when Capcom announced it was coming to the PS3 so I'm not going to feign excitement now.
Other differences include another PS1 game for the US (yet another Crash Bandicoot title) and there was the obligitory Rock Bank DLC as promised by MTV but other than that it seems that we had a week where both the US and Europe got a pretty decent update.
It will be interesting to see what happens as the year progresses, especially with news that Sony are committing to solving the problem of disparate regional releases within six months. There still seems to be a big list of titles available in the US that haven't shown up over here yet (such as PAIN and Everyday Shooter to name just two), and I for one would like to see that fixed sooner rather than later.
Nice to get a Conflict: Denied Ops demo. We haven't seen much of this game as of yet so it will be interesting to see if this can compete in a world full of FPS titles.
The Rock Band DLC is always welcome, and we just don't get any of that over here, but otherwise it seems to be a pretty weak update.
The only thing that makes me somewhat jealous are the two Folklore packs. Folklore has been one of the big 'sleeper' hits of 2007 and these two downloadables mark the end of the available DLC for Folklore. I do hope they don't forget to release them in Europe before they stop for good!
I'm hoping for better things next week on both sides of the pond, as this week has been fairly thin in terms of decent releases.
It's that time again - the PS Store is updated and ready to roll.
So what tasty morsels do we find within the pages of the store today? Mostly the US store's sloppy seconds I'm afraid.
As stated on the PS3 Attitude PlayStation 3 Events Calendar, the Devil May Cry 4 demo makes its appearance in Europe today. Of course, you may have already played the Japanese or US versions by now, but it has arrived nevertheless.
We also get the MX vs ATV Untamed demo that appeared in the US all the way back on November 20th!
You do get three nice PS1 games today though, which goes some way to catching up on the massive amount of retro titles available in Japan. The fact that Theme Hospital is available does make up a little for a generally lacklustre update.
Here's the complete (and very short) list:
PS1 Games (for PSP and PS3)
Fade to Black (£3.49) Motorhead (£3.49) Theme Hospital (£3.49)
Demos (all free)
Devil May Cry 4 MX vs. ATV Untamed
Trailers (all free)
Pretty grim I'm afraid. I wonder what the US store will come up with later today in comparison.
European PSN sales close to 'double-digit millions'
In a recent interview David Reeves of SCEE has explained how even they are suprised at how well the PSN and PS Store have performed.
“One thing that has surprised us is in the Network purchases and the general level of interest that has been shown around the Network business”
“We’ve gone from zero to almost double-digit millions in terms of what people have purchased in euros."
David goes on to explain that there are around two million registered users in Europe who have downloaded approximately 33 million files. Two million is close to 40% of the European user base, which is excellent saturation at this point.
In our opinion this success is in the face of some fairly mediocre updates over the last year in comparison to the US Store. The European store has probably 'won' the weekly battle against the US only twice since March 2007.
What happens when we start to get some of the promised content - and PlayStation Home - can only be speculated on. We'd say that the future certainly looks good though.
Whilst it would have been nice to see the Devil May Cry 4 demo appear in Europe, you can download it right now using a Japanese account and we expect to see it on the US store later today.
What we did get however is Pixeljunk Monsters. If you're not sure whether you'll like this real-time strategy title and you have the aforementioned Japanese account, they have an English language demo in their store right now.
Here's the list:
Pixeljunk Monsters (£3.49) Judge Dredd - PS1 for PSP/PS3 (£3.49)
As far as the US update is concerned, it's a case of catching up with Europe for once.
The Kane & Lynch demo, Super Stardust HD update and Folklore add-ons have all been available in Europe for some time. Having sai that, the US still excels at NFS: Pro Street and Rock Band add-ons.
Here's the full list in handy 'cut-out-and-keep' form*:
Crash Bandicoot 2 ($5.99)
Demos (all free)
Kane & Lynch Super Stardust HD (demo plus update; free if owned or $9.99 to buy)
'The Alchemist' - Folklore ($3.99) 'The Origin of Belgae' - Folklore($3.99) Bugatti Veyron 16.4 - NFS: Pro Street($2.99) McLaren F1 - NFS: Pro Street($2.99) Interstate Love Song (Stone Temple Pilots) - Rock Band($1.99) Die, All Right! (The Hives) - Rock Band($1.99) Number of the Beast (Iron Maiden) - Rock Band($1.99)
Burnout Paradise 'Guns N’ Roses' Trailer
Movie and Blu-Ray Trailers
First Sunday Spiderwick Chronicles (Trailer 2)
PAIN (x 2)
*(PS3 Attitude is not responsible for any damage to your screen if you decide to take a pair of scissors to it)
[UPDATE] Riff: Everyday Shooter on the EU PS Store tomorrow?
Judging from the two reviews of Riff: Everyday Shooter that have launched today (not sure why they added the 'Riff:' on it's trip over the Atlantic) I'm going to stick my neck out and suggest it is finally going to appear on the UK and EU PS Store.
Maybe tomorrow. Maybe next week. But definitely soon.
In the meantime, you can find out what Videogamer thought of Jonathan Mak's wonderful creation and why Eurogamer think it deserves one point less than them.
Riff: Everyday Shooter will appear soon (probably tomorrow) on our local PS Store, and we expect it to ship for just £4.99.